Zychov Posted July 9, 2021 Share Posted July 9, 2021 Hello. We know that there are a lot of variables influencing the hit probability in PvP those that I know of are: Distance, Gun Range, Gun Max Cone, Gun RotateSpeed, and Target Size. However it thoesn't tell a lot without knowing the alghoritm. Dear NQ can you proivide us: At least an approximate method of calculating the hit probability ? The way the size of the ship is calculated. I understand that it's the surface of the tharget projected from the attacker perspective but I still don't know if the alghoritm count: (A) The area in which the ship will fit? (B) The exact area or the ship A - the area in which the ship will fit? B - The exact area or the ship Link to comment Share on other sites More sharing options...
Modgud Posted July 9, 2021 Share Posted July 9, 2021 At the start of this system it was C. A square which fits the cross section. Now it's B. Link to comment Share on other sites More sharing options...
Zychov Posted July 10, 2021 Author Share Posted July 10, 2021 Thank you. This means that I Don't have to be afraid too much of adding visual ornaments like the antenas, right ? Link to comment Share on other sites More sharing options...
Shaman Posted July 10, 2021 Share Posted July 10, 2021 4 hours ago, Zychov said: Thank you. This means that I Don't have to be afraid too much of adding visual ornaments like the antenas, right ? yes, in fact it will be beneficial. with the way hit probability works now , when you hit a target, the algorithm picks a random part of your ship to fire a perfect shot at, so if you spread your cross section out you are less likely to be hit in important areas Zychov 1 Link to comment Share on other sites More sharing options...
Zychov Posted July 10, 2021 Author Share Posted July 10, 2021 thank you Link to comment Share on other sites More sharing options...
Zychov Posted July 22, 2021 Author Share Posted July 22, 2021 Just want to bump the question: Can we see an approximate method of calculating the hit probability ? Link to comment Share on other sites More sharing options...
Guest Posted July 22, 2021 Share Posted July 22, 2021 priority of hits is directed to the center of mass Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now