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Ship towing mechanic


Rimezx
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It would be a cool idea to be able to tow/push/pull one ship with another. Now that move tool range limit is being considered it becomes even more appealing.

In combination with space overdrive mentioned on another post below in this thread it would be awesome. A module like tow beams or long range magnetism could be used.

It could have useful applications in many aspects of the game like:

 

-PVP: Slowing moving ships down and eventually stopping them by pulling and braking.

 

-Resque:

Pulling stuck ships from the bottom of ravines and so on.

Towing destroyed ships to their owners base.

Pulling space only ships that somehow managed to fall on a planet back in space.

 

It would be cool if space stations could be moved this way with limitations to where they can go of course.

 

 

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Been talking about this in other parts of the forums as well.

 

This will be a necessary function when the Destructive Elements System comes into the game. There will likely be deralect ships stuck on other planets or some ships that arent fully destroyed but cannot leave the moons/planets without some form of this mechanic or to use for docking or moving ships beyond the neutered maneuver tool's range.

 

Even if your ship is destroyed you will still need to collect the frame even if everything on it is completely destroyed just for the loadouts so you arent constantly having to rebuild from scratch if the core and everything else is gone.

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On 11/29/2020 at 9:14 PM, Warlander said:

Been talking about this in other parts of the forums as well.

 

This will be a necessary function when the Destructive Elements System comes into the game. There will likely be deralect ships stuck on other planets or some ships that arent fully destroyed but cannot leave the moons/planets without some form of this mechanic or to use for docking or moving ships beyond the neutered maneuver tool's range.

 

Even if your ship is destroyed you will still need to collect the frame even if everything on it is completely destroyed just for the loadouts so you arent constantly having to rebuild from scratch if the core and everything else is gone.

er.. if your sending ships out into possible hostile space, without having already made a bp of them, well, I just dont know what to tell ya ;)

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