Musclethorpe Posted November 11, 2020 Share Posted November 11, 2020 I realize this thing destroys modules, but if they were to be repaired beforehand (something I would have to do anyway), this device should save me the trouble of reprinting my ship from a blueprint every time I take heavy voxel damage. My questions are, how does it function exactly in regards to its placement, and the "snapshot" the description refers to. Does it need to be on the ship, or can it be on a static construct acting as a sort of repair shop? If it doesn't need to be on the ship, can it repair more than one? Does it require a databank? How big is it in comparison to, say, a Territory Scanner? CodeInfused 1 Link to comment Share on other sites More sharing options...
XKentX Posted November 15, 2020 Share Posted November 15, 2020 1) if elements are repaired it will repair voxels 2) it can be on a static core in the repair shop 3) It's smaller than the scanner 4) Snapshot is what it repairs your ship to. There are 2 types, automatic(created AND overwritten automatically every time you change the ship with "b") and manual(you manually create it when you want, that usually a good idea to create one when your ship is fully repaired and us this). 5) Repair unit is currently broken and doesn't work at all AFAIK since like a week ago or so. Build cubes, they are easier to repair.. Link to comment Share on other sites More sharing options...
Musclethorpe Posted November 16, 2020 Author Share Posted November 16, 2020 14 hours ago, XKentX said: 1) if elements are repaired it will repair voxels 2) it can be on a static core in the repair shop 3) It's smaller than the scanner 4) Snapshot is what it repairs your ship to. There are 2 types, automatic(created AND overwritten automatically every time you change the ship with "b") and manual(you manually create it when you want, that usually a good idea to create one when your ship is fully repaired and us this). 5) Repair unit is currently broken and doesn't work at all AFAIK since like a week ago or so. Build cubes, they are easier to repair.. Thanks for the info. I am hoping that once it is reinstated it will repair elements instead of destroying/replacing them. LarryThorne 1 Link to comment Share on other sites More sharing options...
LarryThorne Posted January 31, 2021 Share Posted January 31, 2021 Maybe the unit needs to be renamer "replace unit" what a drag to find out that the unit doesn´t repair anything, only wants to replace modules that are even slightly damaged. Link to comment Share on other sites More sharing options...
Musclethorpe Posted January 31, 2021 Author Share Posted January 31, 2021 The real question is, why does it operate this way at all? It doesn't even make sense. Link to comment Share on other sites More sharing options...
Bazzy_505 Posted January 31, 2021 Share Posted January 31, 2021 13 minutes ago, Musclethorpe said: The real question is, why does it operate this way at all? It doesn't even make sense. it never properly worked. As for the question why ? Do you really need to ask ? ? Link to comment Share on other sites More sharing options...
LarryThorne Posted February 1, 2021 Share Posted February 1, 2021 Wow, now there is a suggestion to such module:https://upvote.dualuniverse.game/suggestions/156517/a-repair-unit-that-repairs-damaged-modules-on-ships Just vote, if you think that this is needed Link to comment Share on other sites More sharing options...
Musclethorpe Posted February 2, 2021 Author Share Posted February 2, 2021 23 hours ago, LarryThorne said: Wow, now there is a suggestion to such module:https://upvote.dualuniverse.game/suggestions/156517/a-repair-unit-that-repairs-damaged-modules-on-ships Just vote, if you think that this is needed Suggestion not found. Link to comment Share on other sites More sharing options...
LarryThorne Posted February 20, 2021 Share Posted February 20, 2021 On 2/2/2021 at 7:25 PM, Musclethorpe said: Suggestion not found. HMM.. Maybe some one got the point and removed the sarcasm Link to comment Share on other sites More sharing options...
LarryThorne Posted February 20, 2021 Share Posted February 20, 2021 On 2/2/2021 at 7:25 PM, Musclethorpe said: Suggestion not found. ah... awaiting moderators approve... Link to comment Share on other sites More sharing options...
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