Nodles Posted August 29, 2020 Share Posted August 29, 2020 I currently have to limit my market orders to the size I can handle as once the stack is larger then an empty nanopack, you can not retrieve the order anymore. Solution is to "park" a dynamic contract with a larger container near the market and use this as a linked container but workaround is going to turn the landing pad in a seaport container hub. So it is inconvenient, not handy to get the economy flowing please NQ, could you find a solution. Link to comment Share on other sites More sharing options...
GraXXoR Posted August 29, 2020 Share Posted August 29, 2020 Doesn't shift drag work in the markets? It might not, since it seems to use a different interface to the containers. In your container you can hold down shift and drag an item and when you drop it on the destination a window pops up asking you how many items you want to move. Link to comment Share on other sites More sharing options...
Nodles Posted August 31, 2020 Author Share Posted August 31, 2020 GraXXoR, I constantly do this on my own containers but on the market container, I have not yet managed to figure it out though. Link to comment Share on other sites More sharing options...
Velglarn Posted September 4, 2020 Share Posted September 4, 2020 On 8/29/2020 at 8:04 AM, Nodles said: I currently have to limit my market orders to the size I can handle as once the stack is larger then an empty nanopack, you can not retrieve the order anymore. Solution is to "park" a dynamic contract with a larger container near the market and use this as a linked container but workaround is going to turn the landing pad in a seaport container hub. So it is inconvenient, not handy to get the economy flowing please NQ, could you find a solution. Had this same issue, Shift+drag to your nano, that asks for the amount Link to comment Share on other sites More sharing options...
soros001 Posted October 5, 2022 Share Posted October 5, 2022 Yeah you can't split a stack without physically being at the market either. Which means if I buy something remotely with the intention of shipping it to sell in a certain quantity, I can't split the stack to sell THAT quantity, without physically going there. Why would I pay a hauler for a hual + sell mission if I have to physically be there myself to get the right quantity. What if I don't want to haul the entire amount at once? or make smaller contracts for ease of movement for the product? This is broken for sure. It frustrates someone like me because I hate travel (both IRL AND in games) and setup hauling missions to move around most of my stuff. Link to comment Share on other sites More sharing options...
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