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Shatonly

Second idea : rotation points

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Hello, rotation points would be nice, like those in scrap mechanics, they would make the possibilities really infinite.

There could be different sizes and powers in newtons.

Bye

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It could be useful for the ships but also very useful for the structures. And that could allow us to do robot like AT-AT in Star Wars for example.

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Tho would be rather cool to have, unfortunately I can't remember if NQ has said anything about this yet. Also, you can ask NQ directly via support ticket, they often answer quite quickly. The only potential problems I can see are server load and rotating things on static constructs.

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Rotors in constructs with dynamic core unit we will the more useful usages for me, for vehicles like AT-AT. But we can imagine very various usages like very complex structures fully automated and scalable.

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