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Vasara

Construction copy rights.

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   From the development diary for August, rights to edit constructions are implemented through the core. Do voxels inherit the player access rights to construction, if core is destroyed? May be more correctly to realize access rights through undestroyable master blueprint. So other players can hack and drive or make modifications, but has no chance to take a copy from construction or construction elements (any construction voxels).

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As I understand it, you can only ever make ONE blueprint from a specific construct (Master Blueprint). Could be that the construct pattern is "locked" in some way after the MBP is made, which prevents any further MBP being made. That MBP is tradeable afaik, which means it may also be lootable/destructable. It is also used to make copies.

 

It's not clear to me if you can alter the construct after making a MBP, or if that altered construct can then be used to create a new MBP after the changes.

 

There's also mention of a "snapshot" of a construct, which seems to be a personal "BP" that can be used to reconstruct the original construct (by using a Repair Unit). Sounds like the snapshot is not tradeable/lootable in any way, as it's linked exclusively to your character.

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1 hour ago, NanoDot said:

you can only ever make ONE blueprint from a specific construct (Master Blueprint)

Yes, only one tradeble, destructable, not lootable MBP, and more then one - one-off BPs, they can be lootables. MBP working like a core or a key at construction. MBP owner can do all changes with construction or virtual construction in design mode, and can re-save it into MBP  for factory crafting and one-off BPs copy taking. 

1 hour ago, NanoDot said:

There's also mention of a "snapshot" of a construct, which seems to be a personal "BP" that can be used to reconstruct the original construct (by using a Repair Unit). Sounds like the snapshot is not tradeable/lootable in any way, as it's linked exclusively to your character.

Like a normal car key with reproduction dates.

For gameplay like pirates, better if any player can have a chance to steal, repair and use crafts, but cant make a BP copies for factory production, or copy trading, or design ideas coping (Ctrl+C Ctrl+V).

s-l225.jpg

 

P.S. Idea with cores is good, but it is an old day technology, we need something more progressive i thinking.

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5 hours ago, Vasara said:

Yes, only one tradeble, destructable, not lootable MBP,

There's an interview from jc with dual universe explorers - those master blueprints are lootable and stealable

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-The owner (or who has the right permission) of a core unit, can create one or more MBP. 

-To create BP copies, you need to possess the relative MBP.

-Both MBP and BP copies are items (tradable, lootable and so on).

 

-You cannot remove blocks from a construct that you created with a BP copy, but you can add stuff on it.

-You can modify a construct freely if you have the MBP.

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Seems like everyone has a slightly different idea of exactly how the BP system will work ! :D

 

As usual, the devil is in the details, as they say. 

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