Jump to content
yamamushi

Using vs Selling Mined Resources?

Recommended Posts

Well, thing is you have to not be AFK to mine in DU. It's a tedious and hard work to be a miner when you have to be active to do it.

 

Kinda throws a wrench on the multiboxing miner's gears. :P

 

But on the plus side, you could build a ship with a refinery on it, so, yeah, mining ops can still happen, just not in a multiboxing way.

 

The second M in MMO stands for Multiplayer after all, not Multibox (like in EVE).

 

Plus its first-person so multiboxing won't be a thing - not like in eve. There will be many people with 2 or more accounts though

Share this post


Link to post
Share on other sites

Well, thing is you have to not be AFK to mine in DU. It's a tedious and hard work to be a miner when you have to be active to do it.

 

Kinda throws a wrench on the multiboxing miner's gears. :P

 

But on the plus side, you could build a ship with a refinery on it, so, yeah, mining ops can still happen, just not in a multiboxing way.

 

The second M in MMO stands for Multiplayer after all, not Multibox (like in EVE).

I think the wrong game play aspect was taken on board here sorry guys, and while I never did mining AFK in EVE it was more the aspect of organisiation buying members ores at good contracted rates and organising group mining activities that I was trying to highlight not one person trying to run 6 six accounts AFK on 3 monitors as this is not EVE and I'm thankful for that lol

 

The idea a organisation refining ship is appealing, the idea that a corp could effectivly set up a mining comunity in which players could come and go whilst all the time keep the gears turning for the corp...... time to get the pencil out an dstart some reinfery ship designs :D

Share this post


Link to post
Share on other sites

I think the wrong game play aspect was taken on board here sorry guys, and while I never did mining AFK in EVE it was more the aspect of organisiation buying members ores at good contracted rates and organising group mining activities that I was trying to highlight not one person trying to run 6 six accounts AFK on 3 monitors as this is not EVE and I'm thankful for that lol

 

The idea a organisation refining ship is appealing, the idea that a corp could effectivly set up a mining comunity in which players could come and go whilst all the time keep the gears turning for the corp...... time to get the pencil out an dstart some reinfery ship designs :D

Yeah, I know what you mean by contracts and all that, it's how I made my share before I trained my industry skills up (or started abusing people who started bubble schemes in Jita's market).

 

Also, as you design the ship, remember to adjust the Excel spreadsheets for fuel costs for any mining ops, because fuel is a thing in DU :P

 

What i really hope to see are (when the CvC part comes) for ships to have mining lasers that players can operate so they can mine in larger quantities and players to take the role of "mining drones" from EVE,, so a mining OP is more of a crew's job, rather than five guys on a tuesday night. I mean, you gotta see miners as a seperate class, instead of a job.

Share this post


Link to post
Share on other sites

Yeah, I know what you mean by contracts and all that, it's how I made my share before I trained my industry skills up (or started abusing people who started bubble schemes in Jita's market).

 

Also, as you design the ship, remember to adjust the Excel spreadsheets for fuel costs for any mining ops, because fuel is a thing in DU :P

 

What i really hope to see are (when the CvC part comes) for ships to have mining lasers that players can operate so they can mine in larger quantities and players to take the role of "mining drones" from EVE,, so a mining OP is more of a crew's job, rather than five guys on a tuesday night. I mean, you gotta see miners as a seperate class, instead of a job.

Yes I compleatly agree an fps mining would be amazing!! I was just daydreaming about designs and was thinking if asteroid mining becomes a thing (no idea if they are just going to be rocks or if there will atually be usable minerals in them) of build a roid eating ship that has refining capabilities and a hanger so people can in relative safety chew away at a roid (hopfully witht eh mining lazers just mentioned lol) and then refine the material and jump into speedy courier ship to cash in the good at a hub!

 

Oh so much fun to be had!!!

 

As for fuel I wonder how that is going to work/be created / processed etc as if things were engery based i would also love to create huge solar arrays...... so many questions!!

Share this post


Link to post
Share on other sites

Yes I compleatly agree an fps mining would be amazing!! I was just daydreaming about designs and was thinking if asteroid mining becomes a thing (no idea if they are just going to be rocks or if there will atually be usable minerals in them) of build a roid eating ship that has refining capabilities and a hanger so people can in relative safety chew away at a roid (hopfully witht eh mining lazers just mentioned lol) and then refine the material and jump into speedy courier ship to cash in the good at a hub!

 

Oh so much fun to be had!!!

 

As for fuel I wonder how that is going to work/be created / processed etc as if things were engery based i would also love to create huge solar arrays...... so many questions!!

Well, asteroids would have to hold materials not commonly abundant on planets or rarer minerals.

 

You could technically, if the Devs enable it, to have a mining laser on a ship, that takes minerals into a container, that is linked to a refinery and having the whole system be automated. How uch that would cost you fuel-wise, is another question. Of course, as previously mentioned, the Devs have said that any automation in DU will be slower (instead of 100 mining cycles an hour you only do 10 when automating for example, numbers may vary), so AFK-mining won't be as profitable as manual mining - similar to jumping a ship manually to 0 in EVE and tee autopiloting jumping you 30km off of a gate.

 

And I do not think solar arrays can really power an entire factory ship that melts minerals and refines them into materials :P If I was to guess, I'd say fuel could be hydrogen isotopes based for a stable output reactor, or some other form of more "bang for your buck" fuel for different kind of reactors, that serve different needs. A factory ship for example, would benefit from having hydrogen isotopes as its fuel, as it doesn't really have to push itself in mining, it's not gonna dogfight or slug it out with the asteroids after all, while a capital ship would need a more "drastic" fuel source for outmatching another capital ship in combat, either by regenerating shields faster or anything else. A refinery ship would just need to keep the smeleters going around the clock, while players run it internally.

 

Newbros coming into the game? Give them a mining craft with a mining laser, let them mine for a pay with you in your mining ops. Don't forget to have marine corpies acting as security though, because mutinys are a thing in a game like DU, something that EVE lacked. I can already see the Miners' Union protesting for Iron prices being at an alll time low already.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...