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Dominar

Alpha Team Vanguard
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Everything posted by Dominar

  1. Ah thank you. Just what I was hoping for!
  2. One of the first things I looked for in the roleplay section was a subsection devoted to Character Profiles. It wasn't there If I could make a suggestion that one gets added, people could then begin forming their characters and keep it in one place. A character Profile would contain all relevant IC and OOC information to that character.(eg name, age, skills, etc)
  3. I'm liking the sound of these shipsuits. That idea gives way to a great many opportunities.
  4. With a game this big, I'm half expecting the Devs to make it possible. Just think about it. In a universe with millions of players, there's going to be that one guy who, despite the risks and chances of imminent death, will attempt a mission to the core. "To hell with going up, we want to go down!" If it was made possible, it could serve as a late game supply of renewable energy, very expensive and rare materials, and the means to create powerful items, weapons and gear. I can think of a few ways it could be made possible. You don't have to let players go down, why not be able to create a machine that can withstand the pressure and heat. Set it down at a point where players themselves can go no deeper. Perhaps this machine sucks up molten ore and rock near the core. Turn said molten rock and ore into equipment!
  5. "Dominar is my name, you will know me soon enough" Nice to meet you all
  6. Awesome! Great to see people already creating factions. I may join in the future. Keep up the great work
  7. These are actually rather good questions to be asking. Nice to meet you, Legate! I can understand your concerns about whether it will be a single payment to play the game or a monthly subscription. I have the same concern. While a single payment would be preferable for those who don't have that much money to spend on a game, the developers could benefit from monthly payments. Personally, I'd rather not pay every month. Building limits for individual players. Didn't even occur to me. Wow. It makes sense, though. As this game plans on hosting a single server for every single player to play on at the same time, limiting the amount one player can build would keep the lag at a minimum. However with a server as big, I'm not sure it'll do much good. Probably would, but would it be noticeable? I hope they do add the requirement to keep your player fed. It would give players a reason to visit the nearest planetary restaurant. There they could meet up with other players, creating new relationships and perhaps forming new deals, plans, and alliances. All things to consider!
  8. Greetings all. As many of you may well know, this game looks absolutely splendid. DUAL Universe is (in my opinion) the next generation of Voxel Exploration games. Quite frankly, I've waited my entire gaming life for this. Such a game sounds like it will focus a lot on role play. If that isn't a plan, please make it so. I can just imagine flying into a spaceport and paying for space gas for my spaceship as I chat up the lady at the counter. Just being able to plug in a headset and discuss important matters with my faction. Now, a game of this magnitude needs a special opening! (Dubbed the Launch Day in the title) I'm thinking that, on the day of the game's launch, players from around the world and spawn in together at the same station or spaceport. Players then mingle and chat. Making new friends, possibly forming the foundations of soon to be empires. When ready, the gates of the ports open wide and expose the players to the vacuum of space. endless reaches of space. Where they can then fly out into the unknown as newly found friends and factions to begin their adventure in DUAL Universe. This seriously has to happen. Allow me now to introduce myself. I go by the gamer tag Dominar, but you may call me Dom for short. I'm a rather ambitious gamer. I've got a deep passion for role play and enjoy myself most when I'm involved with projects surrounding role play (Such as DUAL Universe) I've played many games in the past. Beginning with the ever so popular title, Minecraft. Then moving up through other franchises and different genres. My favorite being Exploration, Sandbox, Survival, etc. Most recently I began a rather ambitious project for Space Engineers, but I feared the game just wouldn't cut it. Literally by luck, I came across DUAL Universe. Once I discovered what this game was about, my mind blew up once more with this great plan I have. I'll tell you all about my "ambitious project" in the future. For now, give me your thoughts! If you're interested in what I'm saying here and what more I have to say, let's talk. I want to meet people with similar interests. Comment below
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