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Tnecniw

Alpha Tester
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Everything posted by Tnecniw

  1. Agreed. We need importance of everyone that is very... well important xD
  2. Yeah I want to have like a little mini holographic AI head hovering beside my consoles, informing me about things
  3. aaand I assume that I sometimes will get orders to do something? Like "We need to improve our armor to protect against this band of pirates that are harassing our ships" so I need to focus my intention on the armor?
  4. Any diffrence between Goverment emplyeed and a Freelancer? I mean with what we can do.
  5. Oh, Yeah That I would say so yes. and... well, I am not sure really which of them I would be.
  6. I really need to learn C# huh? I am already studying game graphics (litterally, real life studying how to do in game graphics) but I haven't studied that much of programming.
  7. Mhmm It will be tricky, that I have to say.
  8. More in the case of the ship groing so big that it is incredibly dangerous and must either be taken down or submitted to
  9. I know, I know I play plenty of MMOs I just mean that the larger the buffs are, the more likely people are to try and use them, making it more likely to be a market for creating food
  10. IF YOU SAY SO How likely is it that you will include the classic Sci-fi trope of biological ships and buildings? (like for example: The Leviathan from Starcraft 2, The Wraith ships from Stargate atlantis or The hive fleets from Warhammer 40k)
  11. That could be interesting. I do imagine they will use shields aswell, since that is almost as good as a common thing in all sci-fi. Like shield batteries that might burn out if placed under too much preassure :3 could be really interesting.
  12. I also found out about this game during E3... (honestly hadn't heard about it before that) and I already think it looks very promising (trying not to hype myself too much) and I just want to be a mad Engineer, that makes a huge ship that shoots arc lazers and is named Mjolnir
  13. I think it depends on the ship. A small fighter type ship, which is very mobile and such will probably use the mouse a bit like a FPS... you go where the mouse is aiming while you use the keyboard for diffrent things, like thrusters, shields, boosters, "breaks" (meaning that you basicly attempt to go backwards) ect... but on bigger capital ships, I imagine you would use your mouse too, but more like a tactical way, you click where you want to go and the ship travels there, since honestly, trying to DIRECTLY controll a massive ship like that, can be rather annoying. I honestly almost imagine that the commander not really has that much controll over where the ship goes, but he is the one giving orders and such, and the other players have to make sure it goes there, if we think capitalships.
  14. Multiplayer ships could be really interesting indeed, but indeed the main problem is that alot of players would like the commander seat. (I probably won't I prefer a more supporting role) I think this could be fixed by simply having larger ships like that needing people in every corner to fully work. Like an engineer is just as important as the commander, since without the engineer the ship has a great risk of malfunctioning due to the strain it is put in... Or maybe the engineer is really good when it comes to controlling turrets or the like? I dunno
  15. The idea of having diffrent types of communication tech would be pretty amazing, IMO. I can honestly like imagine a group of 5 miners, mining away at some ore on a moon, while listening to a news broadcast over their smaller relay they have set up near by, that could honestly be super impressive but honestly I don't think that it would work that well in PvP... atleast between guilds / clans for a simple reason. It is very likely that if you are in a clan / guild you use a system like Team speak or Skype to talk to your team mates, so honestly I doupt there could be any massive thing with that Tho it would be cool if a single player was shouting for help on coms as he is attacked by pirates.
  16. As I said earlier, it is a very complicated matter to discuss It could both be a Boon and a curse... But if they make the food just a buffing thing, I think the buff needs to be quite strong. I mean, if it isn't strong then cooking / growing crops and such will basicly fall to the side as "useless" or "not worth the time". Could be things like that someone that as skills in (let say) agriculture and biology (don't know the skills yet) can create amazing foods that can make you mine ore like 40% faster or something, which would make that incredible for people wishing to build things.
  17. I wonder if they COULD make biological ships and such... and then make them capable of grow so big as to be a galactical menace so then people have to band together to take it down or accept their new emperor
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