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Ragnarok8

Alpha Tester
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  1. Like
    Ragnarok8 got a reaction from BiGEdge in NEW SCHEMATICS - Discussion Thread   
    we'll see what happens. The schematics explanation seems a bit complicated, but given every little items won't need schematics anymore and you'll just be regulating schematics for elements is a good way to go. I don't know if the implementation of this fix for the schematics will affect what happens regarding a wipe sine the biggest way to "turn back time" so to speak would be to restart most everything so the schematics can be slowly introduced and the people who spent boatloads of money for good schematics will be affected. Thanks for making a change. I hope this will make it better and not worse, but time will tell.
  2. Like
    Ragnarok8 reacted to Nayropux in What kind of in-game events would you like to see in Dual Universe?   
    The type of event doesn't matter too much (although I do love a good scavenger hunt with clues), but how the event is actually structured is important:
     
    1. Clear start time, announced in advanced.
    2. The event is entirely started at the announced time, and not rolled out.
    3. Clear end to the event. This can be hidden if it is a scavenger hunt, but for those who get to the end it is somewhat obvious the hunt is over.
    4. If it is a competitive event, it is not winner takes all.
    5. Players cannot mess with the event; unless it takes place in PvP space.
     
    The game has done a few scavenger type events, and the only one that didn't have issues was the second part of the Great White hunt over a year ago. It was clearly announced, all the ships were in place, the end was somewhat obvious (although could be better), and while the first people there got a few extra goodies (bonsai, etc), the main reward was the T5 scrap that pretty much everyone had access to.
     
    The Thoramine hunt wasn't very good because the start was hidden. The vast majority of the player base didn't even know the "event" was on, and it was over and solved soon after beta started by alpha players who had a head start. The reward was winner takes all, and the reward itself has been rampantly real world traded. I'm actually going to laugh when this gets wiped.
     
    The first part of the great white hunt had a well defined start, but not a well defined end. People got to the ship and started going on a wild goose chase for weeks trying to find a decryption key or clue that never existed; we just had to wait for the next part of the event to start. That left a ton of people really annoyed.
     
    The easter egg hunt had an announced start, but it actually started earlier. The fact it was rolled out over time meant that people could visit a location, find nothing, and then someone else the next day could visit the exact same location and find a dev egg. This resulted in a lot of wasted effort, and made the hunt feel more like a lottery. Many people did not take part because of this. To make things worse, players could leave fake eggs or clues, and by modifying an egg already in place there was no way to tell.
  3. Like
    Ragnarok8 got a reaction from TechnoWizard in Self Intro and Guild Info   
    nice intro spazzz very long and drawn out ?
     
  4. Like
    Ragnarok8 got a reaction from Alsan Teamaro in Just Starting   
    Hey everyone I've been looking at dual universe for about a year now and finally broke down and am giving pre-alpha a shot to help further the goal of making this game incredible for everyone. I hope it becomes as awesome as we all know it can be.
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