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Kuritho

Alpha Tester
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Everything posted by Kuritho

  1. Citizens be like: Dangit, now we have to repair the communication towers again. Timmy keeps wrecking everything. He's a ####ing mosquito. People died during 9/11. Please don't make jokes about them.
  2. Kuritho

    Hacking

    I was hoping there would be 3 locks: 1. Pin Code (4 Digit) 2. Manual Opening (grinding the block and getting all THOSE DELICIOUS COMPUTER PARTS, and access of course) 3. Play a mini-game that gets harder (snake the game maybe?) with each security protocol and upgrades. 4. Sending a virus by: A. Direct B. Wireless C. Sabotage during manufacturing The PIN CODE would be the most safest (assuming you don't have a super hard Galaga level 200000) but would come with a safer chassis (balancing reasons). The Manual Opening would be another option, time consuming though. A mini-game would be for those people who are too #### good at them games. Plus, most minigames would require some time. A virus would make you an authorized person in that block/systems computer.
  3. I'd love to the ability to change a gun (caliber, sights, looks, ect) by manufacturing it as is and THEN modify it, or just make it modded on manufacturing.
  4. That'd be awesome to have a huge military manufacturing unit in the middle of a huge planet, sapping its heat and mining rocks of ice to stay alive. That'd make some people do a quick search on those planets sometimes.
  5. Getting a biological one will have advantages such as not requiring power, roleplay, looks...
  6. I think a multi-level system of blocks working together achieve a task(s) https://board.dualthegame.com/index.php?/topic/566-multi-block-systemweaponry/, combined with this idea... We're talking gatlings man.
  7. I'd love to see a 3-D printer-type item that allows you to make your designs that goes through several physic tests (barrel clogged, bullet caliber fits through barrel, waterproof, costs of materials ect.
  8. Everything about this is awesome. Love that movie. Just imagine, doing a Titanfall style drop unto a city, with 4 huge organic monsters chasing you.
  9. What would be awesome is to delete an enemy's ship AI and replace it with a special... unhelpful AI.
  10. Here is how to solve the "defenders paradox". The paradox: The defenders have a stationary heavily fortified base made of a material, lets say, Materialium. The attackers use "materialium" on their ships as well, making them just as strong as the defenders. THE SOLUTION: Make stations have special blocks that have increased armor, and ships won't have it.
  11. I think that in space, ships should weld together realistically. Without assistance. https://en.wikipedia.org/wiki/Cold_welding
  12. Kuritho

    Energy

    I'd actually opt for the BigBangBatteries. (BBB) They have twice the power at a fraction of the cost.
  13. I've always wondered... will there be mechs?
  14. I'd just make 1 that is a sentry that plays a warning like: Back Off, you are Trespassing the KWS Property!
  15. I have a question... Wot I was thinking you meant will there be building physics (sway, wind, corrosion).
  16. Imp, I think an AI could be either bought by someone or programmed yourself (or use a default one). I think a regulator AI would be nice as well.
  17. I'd just choose an AI and explore...
  18. I could just imagine it. Making people pay rent for a private lodge...
  19. I'd love to have a companion over the long dark void of the universe... And maybe some fresh lunch if the situation gets desperate. AI COMPANION I'd love to see an advanced AI giving you some hints, maybe try to start a universal conversation: Is the tomato a fruit or a vegetable? Hey! Look! DIRT! You don't see that everyday. Is the cake really a lie? Why are we here again... Woo... we actually did it. My calculus suggested below 0.1 success rate. Just some conversations idea. Maybe power consumption just... for realism. Upgrading the core to have different personalities as well. CREATURES COMPANION I dunno. This would be pretty obvious. Maybe the pet would circle around you ever so often. Eat something, herd animals. You know, the usual stuff. Why should I adopt (or make) one? Brilliant question! Well... utility. Remember kids, its only animal abuse if you get caught. Don't abuse animals. That's wrong.
  20. Kuritho

    Energy

    I'd love power usage as it would allow huge solar farms be constructed just to gather some energy. It would also make exploration not a "do I have enough reactors?" but more like a "I'm low on fuel. I should conserve it". Which would make huge colony ships sent into space trying to find uranium and hydrogen (assuming there are hydrogen-based generators). I mean, of course, we could just stock up on a few billion batteries and be lazy.
  21. Bio-ships would be a great add on. Maybe different ships require different fuels (herbivore, photosynthetic [simply a giant solar panel], carnivore [Venus Flytrap style], and of course, mechanical [simply an electronic-like self-replicating nanobot.])
  22. Id love to see an infestation type enemy that slowly grows (Warframe's Infested, The Flood from Halo) and takes over player made buildings that are either overrun or abandoned. I'd love to see a colony desperately fighting to defend itself from waves of organic enemies. Would be fun to cleanse a completely overrun planet as well.
  23. An easier way to prevent MOST legal issues: Sound Blocks. Players would have to manually place different notes, change settings, ect
  24. https://board.dualthegame.com/index.php?/topic/711-fleet-management-and-blockades/ Here is the link
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