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unown

Alpha Tester
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Everything posted by unown

  1. I would assume it is digital Losing exp would be a pain and would destroy your playerbase quite quickly as if you just have a bad day and die lets say as a extreme 100+ times or some one fines a way to camp your only reserection node back to level 1 yay or rather not really I agree! Yea i could see DU becoming a PvE game if level loss became a thing
  2. seems like NQ is advertising that it can be infinite as the servers "Should" be able to handle it so it will be up to a players PC and how much time you want to put in to build something like the size of a death star Theres a harder answer
  3. I really do not belive in the whole time displacement systym like the sheild genorator 24-48h wait after you hit it once for some to come online and same with loot It should be governed by a health bar by how much reasorces you choose to put in to protect your land rather than a shoot a laser come back in 24h profit
  4. This also drags my concern of support packs NQ promised like Resurrection Nodes and Sanctuary Territory Unit (STU) will they be lootable or inpossible to steal?
  5. This would defiantly make DU unique I think it should be a thing but The NDA may have to fall before we will know.
  6. There are meta's to everything you can take eve rust or ark as examples or even SE
  7. The problem with digging is its op I think you are more concerned about it turning into a meta whitch see no problem with as it gives defenders a really big advantage over attackers
  8. There will be a meta to take underground bases there aways is a meta I agree
  9. Very true Guess what Ark turned into Are you suggesting NQ should limit orgs with a player cap?
  10. I was refuring to a outside attack strictly and as of yet suits are a bit vague ...NDA
  11. the game is in pre alpha so there are no gravity voxels yet (I can still dream) and as the base is underground without needing power from above ground and if the base is setup corectly the last or second to last thing you will find is the power sorce Space suits are not unkillable and would reqire many things to function pretty much
  12. geothermal power plus I assume they would have more than one deffence for a structural callopes
  13. I have read it and I am still concerned balance wise unless they did somthing like ark did with its turrents set a hard turent limit for mobile constructs
  14. I am not really convinced on ship or dynamic constructs as they could be abused in ways static can not
  15. It would be really helpfull to have a solor systym radar with a 3d image and projector
  16. Would this not reqire multiple accounts? They may be abused but because we are talking about static deffence auto turrents miners would likly set up a small outpost or a few turent towers to defend them costing time and rs to set up whitch would make them less spamable plus you have to power and supply them with ammo unless lasers become a thing in whitch case only power Are you sure I would be all for a very costly ion cannon as shown in star wars battle of hoth able to disable ships in and out of atmosphere however the energy rs cost would be massive and only for citys or space stations most likely This thread is for static deffences as NQ has stated no movable auto turents on ships I guess it evolved I wouldnt say no one but I am aganst it Love to see it when NDA drops Not teribly as mentioned above they are viable for base deffence whitch defenders will need
  17. The gravity generator was just a example any kind of reanforcement can be used also the gravity generators would do somthing like push the tunnel to prevent calasping and edit the natral gravity feild balancing it out in your tunnel mine shaft ect I would argue it would balance things as it would prevent players from spamming "deep" underground structures and would reqire a reserch specalist for the task I agree there are many ways to take down empires and goverments I like this
  18. what if as they are adding in a skill tree to build underground you had to spend time reserching underground particular things energy sorce ventilation underground crops artifidial gravity to hold the cave from collapsing and the like.
  19. I agree there is a possibility that a stock exchange or a form of the stock exchange will exist
  20. Another thing for power is Geothermal you can farm underground as well (IRL) so that would throw your blockade idea Also the whole intention I fell in underground bases are to make smaller orgs/solo players a chance against big orgs making a huge deffence buff to all so it makes it extremely hard to attack ones base if set up correctly even for large orgs. This in turn would make small players no likely be able to destroy large org bases which I think is fine because ships and stations will be fair game. Really a nice deffence buff cant be controlled with dictating where things should be placed because that is not how DU is advertised. And the DU devs are going to stone wall any auto mining possible in any way possible so don count on it.
  21. This Thread was mainly about Base deference auto turrets for city's and anti raiding
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