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Aaron Cain

Alpha Tester
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Everything posted by Aaron Cain

  1. Good to see you found us, Great to have you in DU~!!!! Welcome
  2. Welcome!!! Good to have you here too!!
  3. Welcome!! Anything you really really want to do?
  4. with a troll face? Hmmm think we have a perfect person for that, @Kuritho looks someone wants to enter the festivities
  5. >< always better then i am a real boy, but still. Welcome, how are you and what do you hope to find in DU?
  6. (if that would be i still cant say due to NDA unless it is communicated) Looking forward too!!
  7. Welcome!!!!!!! good to see you found this game and the funds
  8. Hiii, great to see you here, have fun!!!!! and if you have questions feel free to ask
  9. we hope to see you soon, still have alot of fun and if you might also be in RP you can already dive in the DU-niverse in one off our RP-channels to get the feeling
  10. Welkom!!!!! And Welcome Good to see you here!!! And now in dutch: hé leuk om meer nederlanders hier te zien, mocht je vragen hebben dan roep maar, Wat voor orghanizatie of mensen zoek je in DU misschien kan ik helpen, zelf ben ik van Tranquility, dat is een vliegende stad in de ruimte. Heel veel plezier en ik zioe je vast nog een keer! Greetz Aaron
  11. Good point, But for me i would like it best to just not add any to be crafted scanners and make it a upgrade by training. Anything we dont have to craft will make the experience smoother and i think scanning should be part of global gameplay without need of additional crafts.
  12. Discord Tranquility: https://discord.gg/uJXeJ7q https://community.dualthegame.com/organization/tranquility Just for you
  13. hmmm maybe i formulated the question and answers wrong, possible but i do agree on you that the planetary system should be useable in space too
  14. indeed, still thats what is being delivered according to the posts of NQ, npc will be extremely rare to non-existing in the universe. and well indeed with 30k novians it will not be crowded so life must be centered around a city on land or in space and indeed ships will be relatively empty unless the organizations fill them with people. I dont mind the presence of npc, but seeing them in other games i dont think they will add much, unless as said before they are rather complex and independent and have a free form of programming (The Sims), what then doesnt help you to populate your ship, although i can see why you would like that. but it would only be a graphical fix as you cannot talk to them or have any interaction. again, more complex npc with interaction and a degree of Independence and intelligence, yes, to fill up for graphics or to make life easier on a ship, no (even though that would also help me populate a 8km flying space city i rather have real persons then static npc) So i do support your point, but i think it will need some extras to make it emerge in the proposed DU-niverse without hindering other players or giving the npc owner an edge. Well this probably in the end will be a shop item Now 4 NPC for the price of 3, or Get your NPC breeding permits now for 50% (i do like this idea BTW this could make the planets alive, add breeding npc like the sims, technically thats also all it needs, the same lvl of intelligence as the sims, lets add that) Hmmm this makes me think, Sims you can indeed learn simple tasks by providing them the proper tools, so if you should be able to buy/hire them and provide training manuals for them, lets say in repairs or turret control, they might be able to learn it and independent act on it Greetz Aaron
  15. What you say is true, but then its just simple and DU will fail, adding fake people is no solution, then NQ could just automate the whole game and they specific said they will not do that. So If the game can create NPC with an AI that is good enough to not see a difference with rreall players, but if its a placeholder or a cardboard figure, No. But i do like the automaton idea to make a cybernetic humanoid with full AI. That way you have to recruit even those or hire them, and if they dont like tour team/approach they just quit
  16. indeed, so a No from me, the goal is to get people together to do the stuff. So Or do a good recruitment job, or join another org to find the people.
  17. Aaron Cain

    Dome

    frankly i would like to see forms that can be used to make domes, i dont mind making or hiring people to make them but any preformed element would be nice. Technically it would be used in space for exactly the points described by Tango_Lima so any preformed element would make it easier to make it work on large scale.
  18. I would like to see Space TU/STU Like units, Shields that atleast protect space stations and space cities for atleast some time, i do think it should be a shield like idea that can be depleted or maybe more STU like, but then it should have pros and cons on usage. What are your ideas? would this be something? Could this help build ports and markets?
  19. Hii, At Tranquility Discord we started a Roleplay adventure and we want to welcome you all!! Just look us up on Discord which you can find on the Community page Already we have a few enthousiastic roleplayers active and it would be great to be able to share the experience with more. see you soon!!! Greetz aaron
  20. Dive into the Hype train with us!
  21. indeed welcome!!! and nfnfhdhbvdbn to you too!
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