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Bella_Astrum

Alpha Team Vanguard
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Posts posted by Bella_Astrum

  1. 16 hours ago, Growller said:

    Was wondering if any other Landmark players where around .One of the 1st things that interested me about DU with the similarity in the building system

    If it is like landmark im gona hit the ground running :)

     

    Former Landmark player here. I still miss that game from time to time. Yes, the apparent similarities in building caught my eye too. I'm not sure I will hit the ground running myself, but I am looking forward to seeing what can and will be done. Like Landmark, this feels like unchartered territory. Something new, and intriguing with promise.

  2. There will be a nation. It will be called Astrum, and I will be it's Queen! *creepy laugh*  :D

     

    In seriousness, I think it's possible that nations will be formed and ruled by more than 2 or so legate. 

     

    Personally, I have very long term ambitions for a city, which would be a peaceful haven, and a war-free territory, and it's possible I'd want others to help with it, but sometimes power corrupts and it's best to keep the usual pyramid structure, at least for security reasons.

     

    That said, maybe someone can start a Free People's organization where everyone has equal power and equal say in what happens. Could work, or perhaps it would be chaos, but who knows.

  3. So I was thinking, what if I could use those hovercraft engines and have some kind rail to go with it and use it to make some kind of maglev/monorail system. Imagine an intercity train system that can remove ships off the sky and decrease air traffic. or at least have one going around your city to go places faster so now ships can stop crashing into your buildings. I don't know what do you think?

    Yes I would like one of these in my civilian city. Not every mode of transport has to be ships after all.

  4. i Think that stuff like this is good though, while it may taint the experience for some, generally in real life some people just dont like you. for me this adds an added sense of immersion and lets be honest if you want to be a pirate and or smuggler you going to not make friends just enemies, shout outs to the grand maester kik an great lady astrum though.

    Thank you Trigun, making me feel teary ^_^

  5. I think in this game i'll end up role playing an alcoholic, with a lot of stress from dealing with people, alliances, corporations, organisations, and random love affairs. I don't look for it, but it always finds its way to me.

     

    So... cheers! ....'hic'

    Let's all save time and get drunk now! ....hic! *knocks drink over*

  6. We never said that this would be forced upon every group. Members of the pact would take it upon themselves to follow it, and condemn those outside of it who use such barbarism as wiping out entire cities. Those who follow it will show themselves to be better than those outside of it.

    Also, to a certain detractor, piracy is already an illegal act upon the nation groups, and if he wants to proactively go after pirates, then he should do so. We are not going to join him unless they give us a reason to. Nor would we approve of his likely tactics.

    The only thing we will enforce outside of the pact groups is the ban on superweapons. Their existance is a threat to all, including those who have built them.

     

    Considering pirates have come in here of support of this, I'd suggest perhaps not doing so  :P

  7. I feel as if a few of the space orientated games out there at the moment have little to no real character customization. I hope Dual Universe will turn that on it's head. Hairstyles and clothing/armor variety is a big draw for me in many games.

  8. I think it depends, if you have a few bigger organizations that are allied building near or next to one another, for security, support, or the combined goal of building a big settlement, you could have urbanization forming. For me it comes back to how willing are people and organizations to work together, instead of against each other.

     

    That said, resources will get used up, so large urbanized areas may or may not be ideal.

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