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Johny5134234

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  1. I like the idea of a fuel industry in the solar system, a one-stop place for cheap fuel that is relatively hard to get to
  2. It poses the question: What do you do if you run out of fuel in space? Do you kill yourself and abandon your beloved ship?
  3. The position of the land is also important, how close it is to trade hubs and such
  4. I think that projects like this would make the game great, even if its core gameplay was boring, or if it was as buggy as space engineers. Fun events and such are so much better when the players have to band together to make them. I hope to see this in-game someday
  5. I think that food would create many opportunities, such as setting out with your friends for long hunting and gathering trips, selling food and drink in an intergalactic market, maybe even working at a tavern. I think the way they should integrate it is that on the lower level foods, it just provides nutrition, but on the more rare and expensive food and drink they give you small buffs. I think that the more of one type of food you eat, the less nutrition you should get out of it, which returns to its normal value, very very slowly. This would help encourage a better economy, instead of everyone stocking up on the cheapest food and rendering all the others almost redundant
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