Great posts, Thoger, even though I disagree.
Dual Universe space combat, as described by NovaQuark, reminds me of original Battlestar Galactica. I think even the Vipers used a form of gun lock.
When I'm thinking about cruiser battles -which is more the direction NovaQuark is looking forward to- we will likely need target locks since gunners and pilots are likely to be manned by separate characters. As the cruiser veers in whichever direction, the gunners on port or starboard or aft still need to be able to destroy their targets.
We'll need to play to weigh in meaningfully.
I'm hoping to use a solo ship primarily for exploration rather than battle and have battle primarily from a multi-crew ship.