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Tierless

Alpha Tester
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Everything posted by Tierless

  1. Reminded me of what I wanted NMS to be. I like the concept for NMS as a single player game, its just that personally I just about only play MMOs. Now they just need a SWG division of labor and social mechanics and we are set!
  2. Pretty excited to see what they have to say, or show! Game trailer mayhaps?
  3. Star Wars Galaxies was the first and only game I remember having multiple players in ships. Glad to see its finally coming back, and being improved upon.
  4. "But we give you a taste of it, because we find it awe-inspiringly beautiful." Indeed, indeed.
  5. IMHO if it was quick and easy, go all in, go super engineer physics and stuff, but realize most players will never get that anyway so do it if its cheap and easy.
  6. Tierless

    jetpacks

    Do I want them? Does Boba carry a carbine?
  7. I think my moreover point is, EVE is special but I'm not sure being a sandbox, or in this case, being the biggest sandbox is enough in 2016. Does it need PVE and quest hubs? No. But I think it needs Gods on the hill, as in it needs developers to stir the pot from time to time. It might also need some in game systems to help create that narrative and give it meaning via a history. Maybe even some unique character mechanics to stand out on that front as well.
  8. I forsee an AI army overtaking entire sectors!
  9. I wonder if they will allow for Dyson Spheres. Those might be the high end of a thing to chase, destroy or obtain. Players need things to chase.
  10. Allowing players to make quests/missions is a good start but a way to let others know which ones are the good ones is needed.
  11. I get that but I think it would need more since a few other games are offering similar. Like an open sandbox to make our own stories is awesome, but they will need something to nudge that along.
  12. I hail from Star Wars Galaxies and haven't really hailed from anywhere since. I came here because it sounds like EVE and I hope they have some SWG mixed in to give it a real world feel, the kind we can live in, the kind MMORPGs used to aspire to.
  13. Inde sandbox's are a dime a dozen these days. The tech behind Dual sounds like it can set it apart, but what are some features it could have that do as well? I know players will make a alot of the game, but what mechanics could be created to help nudge them to not just create things, but creat things of quality that are worth having great stories related to them? FYI I've bee saying for years the greatest trick EVE ever pulled off was the shared universe which makes for a shares user experience with a real to player base history that is unique to it. Glad I wasn't the only one who noticed
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