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Kurosawa

Alpha Team Vanguard
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Posts posted by Kurosawa

  1. @Eternal you fail to understand the nature off open world games. Most do, don't worry.

    EvE has tons of content, it is just created by players. but it only works for players that do not require fixed rails to lead them from point A to B.

     

    You should try an embrace the open world, make your own content and ideas. You want pvp, just attack someone. You want a reason, they have two legs and looked at you funny.

     

    eve has no economy... ROLF

    2 sec google search > https://www.eveonline.com/news/view/monthly-economic-report-may-2021

     

     

     

  2. you can get your account reset, but why would you ever do that.

    With skill being earned over time, they are the most valuable assets you have, it would be crazy to wipe them out.

     

  3. That was 20 years ago.

     

    You left out the bits where the judge was found to be biased and Sun's ceo seemed a bit too cheer full.

     

    And i must assume you agree with Sun since your liked that article, Sun Bought by Oracle in 2009.

    Oracle a company notorious for crazy as f. law suits and mafia like licensing schemes

     

    I think this should have ended here:

    3 hours ago, blazemonger said:

    This has absolutely nothing to do with monopoly laws and suggesting as much is outright preposterous and nonsense.

     

     

  4. You know you can change the compile settings and add libs right?

     

    But for a monopoly to exist MS should have block other compilers and libs. Does MS block other compiles or libs, no they do not ?

     

    It is not a monopoly that linux failed to make unified desktop frame work across all distro's

    btw that is the strengh of Apple OS's as well, unified and controlled frame work

     

     

  5. non of that is monopolies.

     

    - dot net is just an issues not matter where you find it.

     

    - There are quite a lot of compiles for linux, MS does not dictate what you use

     

    - Why would MS make a linux version of directx, linux have had 20 years to make a unified gfx package, not a MS problem

     

    - why do you use vs redistributes if you make linux apps ?

     

  6. The government should not dictate what OS private persons and corporations use period .

    That is just an amazingly bad idea.

     

    The goverment can fund opensource if they like

    Goverment run schools should be OS agnostic.

     

    but you pdf example is good, that is the level most normal users are on. Acquiring a PDF read is to hard, so how do you think they will handle windows

     

     

     

     

  7. 2 hours ago, joaocordeiro said:

    How about now?
    Do you believe Linux is still far from being "user friendly"? And if yes, please say 1 measure they could take to fix it.

     

    Yes, maybe not for reasons that are fair in your eyes, but yes. Users do not want to spend 1 single second learning some "cool" new OS, they want something that works, that is easy and preferably the same as at work. That is windows.

     

    There is no fix, If linux wanted to be a desktop, they could have united 20 years ago and made a single unified system, instead now we have a new fork every week and apps dieng left and right as the private developers leave their project. Few corporations are going to put money in to something that is so unstable and unpredictable.

     

     

     

     

     

  8. 3 hours ago, Cheith said:

    I find it amusing listening to some of this as I do write software for fairly large systems for a living. Changing the fundamentals of a large, complex piece of software (which DU undoubtedly is) is not a trivial exercise. There will be at least 100s of thousand of lines of code in there and who knows how many components. Quick change, especially to core elements, does not happen - at least not without breaking a lot of things which will then just lead to more complaining.

     

    Changing direction and re-evaluation your heading can be a daunting task, but continue on a path to doom isn't better.

    Some times you have to stop what your doing, evaluation your situation and take that stinky hard choice.

     

    Hell, unless your code is mess and inconsistent as f. it might not be that bad once you get started

  9. They already use behavioral psychology, in this case it's just called Game Theory. well or fail to.

     

    But it doesn't really matter the case of DU as the foundation is broken.

     

    Minecraft, at the time MS bough them was a rock solid foundation of epic proportions, but even that can be broken really fast by a bunch of psychologies and marketing employees trying to squeeze the lemon just a weee bit more

     

  10. try use the nanocrafter it's slow as f...

     

    Bottom line, NQ does not want creative free form PVE/PVP. They have set down their rules and taking away the ball, which is fine.

    I tried they new fun game, it did not feel fun for me, cannot even be bother to login for the daily bonus. bye DU the idea was fun while it lasted.

     

     

     

  11. My suggested solution is to stop looking at skill points, you will get there eventually in the mean time play the game and have fun.

    Do focused sprints if required but other wise just fill your que with what ever you think you need.

     

    In regards to future players, yes old players will have more diversity, but they can only do 1 thing at a time, meaning if i focus piloting a new player would be able to over take me in industry and so on.

     

    At the end of the day skill points is a way for game makers to get you invested in their game, it a mind game to hook you in, dont play :)

     

  12. 1 hour ago, blazemonger said:

    Newbies should die when they make newbie mistakes. Getting killed in a game like DU needs to happen to establish a sense of loss and the value of mitigating risk. There is some serious and interesting data from CCP that shows that new players that die early on in them playing EVE are actually more likely to stick around and progress and I believe that for DU this certainly will hold true as well.

    Sound like that polling question could easily be waaay off, like what if they only asked existing active players their by loosing out on all those that quit or, if they ask all registered accounts but only get a reply from active users. both scenarios can twist the statistic.  Oooh and did those new players have the beginner frigate you get got free, so nothing lost?

     

    the key is to make losing fun, some how :)

     

    It's actually true, when i started eve i was kill in some cruiser (bc), nothing fancy, and could easily load up again and attack my killers(i died again) but i hardly lost anything and actually joined them.

    Later in the game when the value of my stuff increased and the time invested was lost, the fun went a way.

     

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