Jump to content

Kobayashi

Member
  • Posts

    122
  • Joined

  • Last visited

Posts posted by Kobayashi

  1. 11 minutes ago, CptLoRes said:

    Problem is that with each new change NQ makes, fewer and fewer of those options seems like valid ways to be successful (relative term) in this game. And that is what make players leave.

     

    You want to be Obi Wan - living self sufficient on your own
    I want to be Han Solo - trading, taking risks and being a character in the community
    Some people want to be empire - blowing up everyone that isnt them up in space
    Some people want to be pod racers - making tracks and taking part in races
    Some people want to be sand people - scavenging and salvaging the stuff others leave behind (people get free stuff with no risk from auto miners??? and safe zone missions) (Only temporarily until tax changes are stabilized and there are no/few tiles left to scavenge)

    Some people want to be space miner
    Some people want to be industrialist
    Some people want to be venue owners - space casinos, cool locations

    Some people want to be ship / building designers - selling there wares to other players

     

    Also notice that the options left are all mostly typical aggressive MMO/PVP style of playing, and it is likely going to get even more aggressive with new feature added later. But here is the thing. MANY people joined DU specifically because NQ told us we did not have to play that way in this game.

    Can you tell me first hand the racing people you have spoken too that have an issue, or the venue owners?  Or the ship sellers?  Because those that I talk too are cool. Or are you speculating?

    You can still do all these things.

  2. 14 minutes ago, Vhaeyne said:

     

    There won't be any posts from me when the territory wars come. I already talked it over with my org mates. None of them want to play if there are handout caches from players who already quit all over the place. If you could PvP for them, that would be one thing, but they ain't going to have atmo combat in time for that.

     

    I love Risk vs Reward too, but I also don't love being a slave to a game every 13 weeks and I don't love people getting their free shit from their vulture play style with no risk.

     

    I hope this game continues to satisfy you, and I hope it does well on Steam. Have a good rest of your day.

    This is a space civilisation MMO

    You want to be Obi Wan - living self sufficient on your own
    I want to be Han Solo - trading, taking risks and being a character in the community
    Some people want to be empire - blowing up everyone that isnt them up in space
    Some people want to be pod racers - making tracks and taking part in races
    Some people want to be sand people - scavenging and salvaging the stuff others leave behind (people get free stuff with no risk from auto miners??? and safe zone missions)
    Some people want to be space miner
    Some people want to be industrialist
    Some people want to be venue owners - space casinos, cool locations

    Some people want to be ship / building designers - selling there wares to other players
    etc

    Not really sure how people enjoying these other play styles really effect you and your game to be honest, each to their own.  I am pleased NQ are opening up more of these gameplay paths and hope they continue to do so.

    One thing I will say is, the people I know who really enjoy this game, are the ones who are most involved in the community side and are less tied up with solo survival style gameplay.

  3. 2 hours ago, vylqun said:

     

    Has not collapsed yet. Deflation takes some time, give it a few rounds of taxes and you will see the impact on the markets

    I have no doubt, if the ore whales see the price start dropping and panic, then it will tumble and I will laugh they they will be losing billions.  Does make me laugh though, everyone on here has been complaining about spiraling inflation and now you are all moan about deflation???

  4. 3 hours ago, Vhaeyne said:

     

    If being a vulture is a valid play style then DDoSing the server every time something doesn't go your way should be a valid play style too.

     

    Why not? "It's how they choose to play the game!"

     

    Playing as a vulture literally invalidates every play style NQ has tried to balance. 

     

    There will be a mad dash to get all the people's shit who quit for a few weeks, and then there will be less than 8k people with a bunch of shit they did not earn. GG

     

    I ignored the other shit in your post because those are not the ways I choose to play the game. I gathered for myself and I built for myself. That was my play style and it was valid. I liked it. Everything me and my friends have we earned together.

     

    The mission system is busted, and the asteroids are a fucking shitty underdeveloped mechanic. The devs manually add asteroids to the game one day a week. That is just shitty. The giga-brains at NQ can get a whole procedural universe going, but they can't automate asteroids in an intelligent way?

     

    The population graph may not be 100% accurate, but there is zero reason to doubt that it's not in the right ballpark for this specific game. Before seeing that graph, I would have estimated that maybe 2k people play this game daily. I have played private servers with populations between 500 and 1000 with more active YouTubers, Streamers, Discord, Forums and Reddit. There is barely a web presence for this game. That population graph could very well be overestimating by a lot. 

     

    Why am I so bothered by the game's population in beta? Because I have played betas where the devs refused to be sensible, and the game died on or before launch. Crowfall, Darkfall: New Dawn, Ever Quest Next. Many other decent MMORPGs are gone now too because the devs wanted to choose pay to win mechanics or just outright ignored what the players wanted. 

     

    Also, there is the part where when I invested to Kickstart this game. I wanted the game they pitched in the video. Not this shit.

     

    That DDoS effort is probably the stupidist thing I have read on this forum and that is saying something. Going to love to see your posts when territory war comes.......

    Really not surprised the game isnt as active on the web, it isnt live yet and it is not finished. Why would you overly market a game which is not complete, you just get angry people like you.  The fact they have not even HINTED at Steam yet for example, shows where they are in development IMHO.

    Personally I enjoy asteroids, I enjoy the community, I enjoy selling stuff to people and buying stuff from people. I enjoy going to the casino and race nights.  I LOVE risk, I want to be attacked, I want to be able to lose stuff.  I want to be able to salvage stuff.  I DONT want to "gather for myself and build for myself" like some sort of hermit.  That is a gameplay style I really dont understand in a sandbox MMO, might as well go play a coop game.  But I have no issue if that is what you want to do, all good.  Just that one of us is enjoying the game and enjoying the content NQ is adding and the other isnt, doesnt make the stuff I like invalid.

    "Playing as a vulture literally invalidates every play style NQ has tried to balance." What exactly does it invalidate? and why are they even trying to 'balance' anything now, nothing is valid until some sort of territory conflict is added, NOTHING.  Also, pretty sure that construct being abandoned and scavenging has ALWAYS been on the cards.

  5. 9 minutes ago, Honvik said:

    Like I say they are pushing you to roids and more to a broken pvp system. 

    Genuine question, how much pvp roid mining have you done?  Because I see this sort of comment a lot, when in my experience the risk of pvp at roids is pretty low if you know what you are doing.  I did pvp roid mining as my main activity for about 4 weeks after they launched, visiting roids that were already discovered below the top tier.  I got into pvp ONCE and lost ONE ship.  In the meantime my mining returns were far higher than anything i was getting on planets (without a T3 mega).  So does your feedback come from experience or believing the hype?

  6. 34 minutes ago, Vhaeyne said:

     

    https://mmo-population.com/r/dualuniverse/

     

    The entire Discord only has 20k users. Half of those users are not even active...

     

    8k is likely a generous estimation of the player population.

     

    Most of what I see in #discussion on discord are people talking about how shitty NQ or how NQ don't care to fix or balance "X".

     

    If there is positivity out there, I have not seen much of it.

     

     

    Finding and taking other people's stuff just because they did not pay their taxes is the most low-life way to play a game I could possibly imagine.

     

    There is nothing balanced or rewarding about taking advantage of a shitty tax system. The game would be better off if the shit just got deleted.

    In your opinion...... love people who think that their playstyle choices should be trust onto everyone.  Salvaging is salvaging, one mans trash is another mans treasure.  You are probably the sort of person who thinks pirates are evil too.  Well done for ignoring the other items on the list too lol.

    BTW that population graph is completely made up, no idea where it gets its figures.  I would suggest population is probably lower than that, it is a beta, the game is still being made and a lot of people wont pay to play a beta, still cant work out why people are bothered about pop in a beta game.  Personally I am taking it casually until I see what the ACTUAL game is like before I start busting a blood vessel.

  7. 13 minutes ago, Underhook said:

    Coal is currently 25 quanta, its back up to 50 now.  Earlier today the best price was 25.  Dont know whats going on

     

    What went on was you didnt sort the buy orders and were looking at the bot prices, which are always 25 ;)

    Either way I think we can agree that the price of ore has NOT collapsed, that said, as the price drops, more of the ore whales will start to wet their knickers an possibly dump, so prices could still go down and they will lose a lot of money, which will be funny.

  8. 11 minutes ago, Underhook said:

    Coal is currently 25 quanta

     

    No it REALLY isnt, the best buy order is 70 and the lowest sell order is 90...... unless I have completely forgot how the market works, I have been on a break, so could be the case.  Unless you are looking at bot buy orders and taking that as the price, in which case, not sure what to say...... apart from avoid discussing the economy.

    Coal.thumb.jpg.e39fc8b6ce3b462a9731b615655e895e.jpg

  9. On 11/24/2021 at 6:20 AM, Vhaeyne said:

    Last I tried to look, the active population was around 8k and bleeding. I am sure this update did some damage to that number too. 

    You are just making stuff up now, there is NOWHERE you can see the pop and general consensus is the game has got busier since patch for obvious reasons - people coming on to try stuff and protect their assets.

    Autominers are not the only way to make money in this game, not sure why people are so obsessed with ORE.  I made billions hardly doing any mining.

    - you can make stuff and sell it (using purchases ore)
    - you can design stuff and sell BP (someone I play with sold three ship recently for 185 million EACH)
    - you can do missions
    - you can mine asteroids

    Soon you will be able to find and take other peoples abandoned assets.  Think even a fraction outside the box and there are a lot of ways for even new players to pay the bills and make a good profit.

  10. 26 minutes ago, Underhook said:

    Yeah but those hex are not making you any quanta.

    The T1 ore price has collapsed to the point that MU may not pay for the rent.  Very tough on new players

     

    Not really that tough, when you can go and steal 100M worth of stuff from other players now, the gameplay has changed, stop focusing on tiles and mining all the time.  You can do a single safe zone mission a week per tile to pay your bills.  Mine a single mid tier asteroid..

    Also I am a bit confused how T1 ore prices have collapsed...... define collapsed.  Not been playing that often but you can still sell T1 for 50-100h.  It was only a few months ago it was half that.

  11. My advice would be head out to space if you can and hit up some roids, that is what I will be doing if I need to make short term money.  Or run a few missions.

    Also, in 11 days, there will be FREE STUFF, likes LOADS OF FREE STUFF literally everywhere.  Noone is going to be poor or needy at all, dont believe the hype.  So the same patch that 'killed you' will also give you a MASSIVE boost.  Salvaging will be a valid gameplay loop.

  12. 4 hours ago, miaminice said:

    I am sorry but to stay a week with just clicking left mouse button 2-4h a day is not was i want to do after my rl work. I come home and just want relaxing and a bit fun on my pc. Just left clicking is a work for an automated system and not for a human. I am over 40 years old - i have better things to do as press dumb the same button over hours. 

     

    I will try a bit but i guess i will change the back to avorion. This is also a space voxel game but with way more funny things to do. 

    Fun is subjective, I HATED avorion, I quite liked mining in DU.  I am also over 40 years old, not sure what that has to do with anything.   That said, I am not just starting DU now, so cant really comment on the FTUE.

  13. 8 hours ago, Creator said:

    Just a friendly heads up and warning that those with alt accounts will repeat the imbalances from mission running their alts, and the economic gap between non-exploiting and exploiting players using alts is just gonna keep growing and probably wrecking the economy. Also don't expect alt account players to lose too many tiles... this will just impact those of us to play on a single account.

    Are you ready to be placed at a further disadvantage?

    When the game launches they wont have these benefits, unless they pay for all these ALTs, so not sure of the problem.

  14. I have to agree with this, the taxes are too high and they need to increase the time you can store taxes to 6 months.  I do like the fact you can have 5 HQ tiles though, that is a nice addition.

    I am not currently playing though, waiting for the game to actually launch before I stress about stuff.  I will play very differently when the game is live if they keep the tile taxes like this.  No more bases on every planet :(

  15. Anyone who thought that the pvp in DU could be anything like Elite, has zero understanding of game development.  There was never any chance that it was going to be anything other than tab targeted.  It is one of the sacrifices that needed to be made with no instancing. 

    That doesnt mean NQ cant do a lot more to add layers and tactical variation. 

  16. On 11/17/2021 at 11:53 AM, Ving said:

    I don't see what game is actually left after Demeter, except an auto-mining-tax-simulator. From what they have been saying in the dev blogs "you should be able to make a profit from auto-mining", it certainly doesn't sound like there will be enough ore to actually build anything one you'e paid your taxes. How are you supposed to gather the 1m ore needed for even a small base worth of voxels? Login every two days and play the auto-mine mini-game...for a few years...until you have enough ore to actually build something?

     

     

     

    Surely you fly into space and mine asteroids?  For me it is much more entertaining and mining on the ground.

  17. 3 minutes ago, Maxim Kammerer said:

    The problem is not the possibility of losing stuff but arbitrary changes of the corresponding rules.

     

    The owners of this stuff will not be excited and most probably leave forever and tell everybody to stay away from DU. If too many players leave and not enough new players come in there will be no game for you to pop back in. So make sure you enjoy the salvaging party. It could be the last thing you do in the game.

    They are surely going to loose it at some point, the game isnt live lol  WHY people are so attached to their stuff at the moment I will never know.  Crying over pixels in a beta?

    I dont care about the population now, I care about it when it launches.

  18. 22 hours ago, Creator said:

    When NQ removes the safezone around Alioth, Thades and Madis... or simply makes the safezone Alioth and Sanct only. Why?

    Because if the player numbers drop enough they will continue to herd us into smaller and smaller corners of the game itself to make it appear less dead than it really is.
    They will say that it was never intended that anything outside of Sanctuary was ever meant to be safe permanently.
    They will also say that for those that want to build and do it safely, they need to be on sanctuary... ( something they are already saying).

    They will also probably find a way to justify removing full planets from the system... claiming they don't have the resources to really finish them (which they probably don't), and that the ore they offer is redundant... and (like asteroid spawn timer) they want to create more activity around a smaller area of gameplay space to create more pvp and activity.

    See where this is going? I think we all do... so don't be surprised... the only question is will the game die before or after we see this happen.
     

    Still really confused why everyone talks about this game like it is live?  It is a beta, which hasnt launched yet, I think about it purely in terms of how it will play when it actually goes live.  I dont care about my stuff now, why would I?  I dont care about population now, why would I?

    I hope they do remove it, it was never supposed to be there.

  19. 18 minutes ago, Maxim Kammerer said:

    Do you really think NQ cares about what we all signed up for?

    You all seem to quote it when it suits you but ignore it when it doesnt.  I have always wanted a game where people (including me) can loose stuff, I want risk in my games.  I do agree that taxes should be manageable and you should be able to pay them well in advance (1M per week is too spiteful) but i have no issue with people losing there stuff if they abandon the game, just like I dont mind if i loose my stuff via a territory attack.

    I am really excited about salvaging players stuff, ripping down towers etc.  Might even pop back in game for a bit to take part.

×
×
  • Create New...