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Cabana

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Posts posted by Cabana

  1. Dont worry !

    I was in the same position as you but without having to go in pvp area to mine or loosing any ship. Started in safe places and outer planets with warp cells use. You can actually acquire EVERY tier ore or better do missions with or without an org to maximize your wealth . Better with an org .

    After all i am turning to pvp because i now have a fortune to spend...^^ :D  AND there must be a way that players and orgs can vomit their wealth in the field of chaos ...

     

  2. 21 hours ago, SneakySnake said:

    and threads to 2

     

    No ! 

    Specifically asked an NQ person and told me that it is better to use the threads the game needs in auto mode.

    Threads must be in auto mode . 

    Of course watching out your temperatures but unless you aint got problems with heat it is better.

     

  3. Hey I am glad this game proceeds and is implemented adding more features to it. I hope we soon have a full game when mining units pvp rebalance and more are out.

    I think NQ is doing a great job and we are on our way for the final release soon enough i believe ...

    Hold on tight !!!

     

    Habitant

    Habitants Organization

  4. YES OR NO ?

    Please answer with a yes or no so we know what we want .

    Do you want to permanent remove schematics SCHEMATIC1.jpg.aafded627700a93755907b5d47452eda.jpg from the game ?

     

     

    This is only for schematic SCHEMATIC2.jpg.c1fdf0942c11ecb3a61d0d737a6aeaf3.jpg and you can share your thoughts about it . 

    Is it worth it ? Do you gain from it ? Does it looks great to have ? Is it strategic importance to the game ?

     

     

    Do you like spending likePRICE1.jpg.96bb01ea268d819379d99bd638332385.jpg for a warp beacon schematic ? Can everyone have this or just some ?

    I wanna hear your thoughts and also feed the devs what to do with this  .

    Remember only schematic part ... Not industry units not ore stuff not market stuff ... just the schematic part ...

    And DONT FORGET to state your opinion with YES or NO .

    EXPLAIN pls ...

    Thank you .

     

    Habitant

     

     

     

  5. 14 hours ago, Zeddrick said:

    Convince me I'm wrong ...

     

    Well you got a point ...

    But maybe .... maybe it is too early to say since we are in beta ?

    I mean look at the t3 -t4 engines ... Supply is short and prices went up which means lack of ore which means lack of production .

    Which is different for t1 and t2 where oversupply is there indeed .

     

    Habitant

    Habitants Organization

  6. Hey ! 

    I agree with :

    1) Bigger planets and moons

    2) Distribution of ores so that you can craft t2 parts everywhere , although you can use the market easy but that is your point (no need to travel for that)

    3) Graphic  improvements 

     

    Addition :

    - Harvest Trees and rocks and make wood and stone for building purposes... extra materials and extra voxels makes industrialists happier :D 

     

    Habitant

    Habitants Organization

     

     

  7. The game needs :

    1) Rules that will not change  back and forth ... (org changes and pvp changes will wipe up planet side industries and maybe players and mega corps) Settlement first <-

    2) Implement the game and finalize even with bugs  so we know what is the cost of stuff... (missions introduction boomed prices changing the whole market )

    3) Keep updating the game and fixing bugs without changing basic aspects of the game after you finalize the basic rules of the game .(Final Release ?)

    We know it is still a beta game that is why we are here to help and support the game.

    All of the above and all that you proposed i am in but please dont change it back and forth... Do it and be determined about it. FINAL RELEASE the game ( i think we are getting close)

     

    Habitant

    Habitants Organization

  8. Hey folks !

    I think this is a capitalist's game because you simple have your personal wallet ! And a personal core to store your stuff. And a personal bank account like Sanctuary (always safe)

    This means you can mine alone and sell and get the money for your self. 

    If you want to contribute something to an org then consider this as a long term investment in which you may or not take something back.

    Considering PVP and war is involved it is a matter of luck if you actually ever take something back in return to your contribution.

    Like higher tier ores or parts for example. As we can imagine this game will proceed since we are still in beta.

    As for asset sharing you must know and trust the people you are joining or you will end up missing your valuable assets (we have seen that happen also)

     

    Habitant

    Habitants Organization

  9. 5 hours ago, CptLoRes said:

    Granted, this can be seen as a good thing since NQ is now finally starting to make hard and realistic choices needed to progress the game.

     

    Yeah i also think these choices needed to make the game a final product and eventually release the game finally !

     

    Also ...

    24 minutes ago, Aaron Cain said:

    Game Idea is still good, kickstarter original was just awesome

     

    I wish they just pause the game before schematic introduction( what was that 0.22 -0.23?) and make no updates EVER even if it crushes ....

    but i admit i cant wait for the final release ... the rules of the game .. the undeniable plan ... the unchangable facts ... the final release update ...

    so we build and expand and proceed to the game and know what we are doing in this world !!! :D 

     

    Habitant

    Habitants Organization

  10. It is basically a wipe ...

    Imagine you have spent a lot of time building that 1375 large cores into something big and they say you you have 1 month to comply...

    i thank god i didnt spend my time doing it so ....now i will simply let it go...

    DU has became from a builders game to a more centralized pvp game which we will see if it is worth it in the upcoming time...

    Let it be for the best of DU then ....

     

    Habitant

    Habitants Organization

     

     

     

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