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Gilgarmesh

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  1. Like
    Gilgarmesh got a reaction from Xanider in Update and my concerns   
    Tomorrows patch is happening whether we like it or not, that is clear.
     
    This industry 'balance' was considered NQ's top priority, it is not on the road map that appears when you login so it must have been super urgent. More urgent than a mission system like that game your trying to copy, you know, EVE online that allows players to follow alternate progression paths. A mission system that allows a basic player with minimal skills to create wealth to buy ships and craft meaningful player engagement.
     
    Been playing 2 1/2 months. Cancelled my subscription today after I saw the message about 0.23 tomorrow. No interest in loosing everything I have built because i never bothered to create money, I just had fun building a factory, making my own ships and exploring.
     
    Never mind, Cyberpunk 2077 is out tomorrow, no loss no foul.
  2. Like
    Gilgarmesh got a reaction from merihim in Update and my concerns   
    Tomorrows patch is happening whether we like it or not, that is clear.
     
    This industry 'balance' was considered NQ's top priority, it is not on the road map that appears when you login so it must have been super urgent. More urgent than a mission system like that game your trying to copy, you know, EVE online that allows players to follow alternate progression paths. A mission system that allows a basic player with minimal skills to create wealth to buy ships and craft meaningful player engagement.
     
    Been playing 2 1/2 months. Cancelled my subscription today after I saw the message about 0.23 tomorrow. No interest in loosing everything I have built because i never bothered to create money, I just had fun building a factory, making my own ships and exploring.
     
    Never mind, Cyberpunk 2077 is out tomorrow, no loss no foul.
  3. Like
    Gilgarmesh got a reaction from Aursan in [Discussion] DevBlog: Rebalancing the Universe   
    NQ: See our ideas for Industry and discuss
     
    Players post largest ever 'NO DON'T DO IT'
     
    NQ: Thanks for your feedback, screw you were doing it anyway.
     
    'Cancel Subscription'
  4. Like
    Gilgarmesh got a reaction from Valkyrie in [Discussion] DevBlog: Rebalancing the Universe   
    NQ: See our ideas for Industry and discuss
     
    Players post largest ever 'NO DON'T DO IT'
     
    NQ: Thanks for your feedback, screw you were doing it anyway.
     
    'Cancel Subscription'
  5. Like
    Gilgarmesh got a reaction from HangerHangar in [Discussion] DevBlog: Rebalancing the Universe   
    So, you want to copy EVE Online and move your industry to a schematic production model, fine. A couple of salient points.
     
    1/ EVE has a massive missioning system that gives pilots a wide array of possible paths to take, DU has mining ore and building a small factory set up....... cool (so lets remove 50% of that, players have far to much too do)
     
    2/ EVE has a vast array of ships and items produced by players and corps available from go, DU has flying coffins built with a bent nail with a rubber chicken for a hammer...... cool
     
    DU is not ready for a schematic based production system, it has many systemic issues to solve first. Don't get me wrong, i am enjoying it atm but, but. Your about to destroy a months work and make my small factory set up worthless and give everything to the massive cash grab groups who are only going to dominate more. Not sure i'll be playing in the medium term, there's very little player engagement as it is and your about to remove 75% of that for most players.
     
    Good Luck
     
  6. Like
    Gilgarmesh got a reaction from Bobbie in [Discussion] DevBlog: Rebalancing the Universe   
    So, you want to copy EVE Online and move your industry to a schematic production model, fine. A couple of salient points.
     
    1/ EVE has a massive missioning system that gives pilots a wide array of possible paths to take, DU has mining ore and building a small factory set up....... cool (so lets remove 50% of that, players have far to much too do)
     
    2/ EVE has a vast array of ships and items produced by players and corps available from go, DU has flying coffins built with a bent nail with a rubber chicken for a hammer...... cool
     
    DU is not ready for a schematic based production system, it has many systemic issues to solve first. Don't get me wrong, i am enjoying it atm but, but. Your about to destroy a months work and make my small factory set up worthless and give everything to the massive cash grab groups who are only going to dominate more. Not sure i'll be playing in the medium term, there's very little player engagement as it is and your about to remove 75% of that for most players.
     
    Good Luck
     
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