NQ-Nyzaltar Posted March 23, 2015 Share Posted March 23, 2015 Wicpar: For keeping factions from getting fully automated you could add a way to “hack” into the droids/system and disable everything and disable all, but it would be difficult if alone (you would be able to do it if you have a equal or superior force,or get to sneak into the central command core). Link to comment Share on other sites More sharing options...
NQ-Nyzaltar Posted March 23, 2015 Author Share Posted March 23, 2015 Novaquark Team: This is an interesting concept. We have already some ideas about how players will protect their base or outpost, but what you’re suggesting could be an interesting advanced possibility once all the essential features of the game will be implemented. We will discuss it in the team. Link to comment Share on other sites More sharing options...
CaptainApe Posted June 25, 2016 Share Posted June 25, 2016 to necro a thread.. A NPC Crew/ Service Bots Block that you add to medium to large ships or cities etc. Which fulfills the following roles: 1: RP purposes, this imaginary "crew" mop floors etc so the players can focus on command decisions, shooting guns etc. I imagine this game will be a little like Black Wake for large ship combat.2 Maybe if the block gets damaged scripts don't work till a player fixes it.2: EVE In-plants role, the block boosts player stats. So if someone is firing a gun, the gun reloads quicker as "the crew" oiled and maintained it.3: Morality/Karma, players can choose to add an additional Lifeboat for these imaginary NPCs or leave them to die, also they loose the bonuses if they don't. Link to comment Share on other sites More sharing options...
Asimos Posted June 26, 2016 Share Posted June 26, 2016 For keeping factions from getting fully automated you could add a way to “hack” into the droids/system and disable everything and disable all, but it would be difficult if alone (you would be able to do it if you have a equal or superior force,or get to sneak into the central command core). I suppose that the automated/scripted defense system could provide a basic defence for an occasional enemy; but i thinks it could be very difficult to script a defence system able to defend your property from a well organized "invasion"... Mainly because while you are away the thief/saboteur have all the time to study the capabilities and the behaviour of the system to find its weak spots... Link to comment Share on other sites More sharing options...
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