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Please consider making decorative elements more user friendly.


TobiwanKenobi

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The purpose of a decorative element is to give players access to visual detail that the voxel system can't provide due to its limitations. But players often avoid using most decorative elements when designing a ship because they must be repaired after a crash. This is a pain in the ass.

 

Solution: Please consider making decorative elements have no hp. They should be entirely a visual choice. They shouldn't interact with crash damage, burn damage, or pvp gunfire.

 

Note, when I say decorative element, I mean any element that doesn't contribute to the capability of the ship; furniture, lights, pipes and cables, barriers, etc. Maybe even electronic elements(logic, switches). These elements add no forces or combat potential to a vessel, so making making them not interact with damage mechanics won't disrupt the balance of DU.

 

An alternative solution would be to rework ship repair mechanics to be less tedious. Repairing many tiny elements shouldn't be a pain in the ass.

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