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Found 3 results

  1. IDEA: A way to visually identify what players are proficient in key skills, and inversely, a way to show the players around you what your specializations are. Concept: Characters could have cosmetic items, or skins for their suit/tools, that are unlocked by reaching skill benchmarks in specific areas. Fleshing it out: Each skill category (Piloting, guns, scanning, mining, refining, engineering, etc) could have a skill icon associated with said skill. At a certain benchmark, you unlock the ability to wear that icon on your character's suit, or on an article of clothing.
  2. Please vote truthfully. (Comment down below if more options are needed)
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