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Found 3 results

  1. it would be cool if players were able to make their own shops,like u open the shop menu, and then u select the player's shop,(it will have an icon that the player will have added)and there,the player who created the shop, iwll be able to make his OWN GUI(ofcourse not with lua programming)and there u will be able to buy and sell products att hte price the player has set.Also, shop owners will be able to start an auction for an item .This is it.DONE
  2. Alluysl

    Resourcepacks

    So I was thinking, for people who want to customize their GUI or even textures (e.g. low-poly style), a resourcepack system like in MC would be nice. It might break the experience or be abused tho.
  3. Hi, I know that DU is not planned to be easy, and scripting will be irremovable part of game mechanic. It is something cool... but write hundreds lines of code can be bothersome task for non-programmer players; beside this, scripting is quite boring in form (you know - lines and lines of numbers and letters, nothing fancy). So. Maybe we can made scripting mini-game itself and give it some interesting graphical interface, easier to understand by "normals"? Of course "text hard mode" will be always available as second option and even "graphical programming" can have less options than text one, like "beginner" and "veteran" versions I not talk about simplification of programming language itself, but more about some kind of GUI/IDE for that - with auto-complete and - most important - easy graphical interface like "blocks" of code for building apps. I know at last two projects, which use this kind of editors ; LEGO Mindstorm and Scratch. Here are pictures of programs build in them: [sCRATCH] [LEGO] EDT: Here is wiki about this style of programming. And you can even use some like this for LUA, too! In my opinion it will decrease "starting cost" for lot of people, and it can be even inspiration for someone for start learn "true" programming Toughs?
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