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Found 4 results

  1. Is there any information on whether we will be able to import 3D models and then build the needed elements into them to create a construct and make them work in game? I am guessing this will be something arriving by 3rd party probably after the game goes Alpha at least but just wondering...
  2. I was watching the June DevDiary again and it made me think of some questions about the brush shapes. We will be able to stretch the cylinder, but will we also be able to change the diameter of it? If we can, will we be able change the diameter of both ends independently, to make a shape that tapers in or out? Similarly, can we change the different dimensions of the sphere to create oval shapes, or must it remain circular? I would like to have these abilities. Cubes can easily be combined to make larger cubes, but that can not be done with curved shapes. Finally, will there be a shape that is a cube with the pyramid corner cut out of it? I am not sure what to call that shape, but it is useful because it can be combined with the pyramid corner to build a sloping wall.
  3. So i had this idea that novquark could use the euclideon engine for maximal detail and best graphics. they should look it up. http://www.euclideon.com/ basically it grants you graphics on an unlimted detail.
  4. Hello Community, i hope you understand what i mean with this Thread/Topic. Show your imagine. I love to see all your pictures in the Signature and maybe you have prepared your imagination of your future Spaceship, your future Base or same, yet. I will be show my own Concept-Arts in a own post. Have a nice day, dudes! Bye SpacemonkeyCongh
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