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Found 8 results

  1. Hello Noveans! The announcement for 0.24 Phase One can be found here. The trailer video for 0.24 can be found here. We’d love to hear your first impressions about the new content and improvements.
  2. Has productivity increased now that JC has stepped down from CEO? It's hard to tell now since they are doing a lot of backend changes, but I would imagine under a new investor they would want to speed things up a little.
  3. ANNOUNCING 0.24 - PHASE ONE Over the past several weeks, we’ve published devblogs to give the community a glimpse into our next update. This is our biggest update since beta began, so we’re doing an incremental release for 0.24 to ensure the best quality possible. We’re pleased to announce the first phase has been deployed. Today’s update includes an improved launcher and these key features: The first stage of an ongoing graphics update New voxelmancy tools and functions Organization wallets New jetpack behavior Watch the 0.24 trailer to see them in action. The update also comes with a plethora of fixes and improvements, which can be found in the full patch notes here. In consideration of feedback we received from players who explored the Mission System on our test server, we have decided to postpone its release to a future phase of 0.24. We’d love to hear your first impressions about the new content and improvements from 0.24. Join the conversation on our forums.
  4. In consideration of player feedback, we’ve been investigating the best possible solution to address a situation in public markets where parked ships have been causing clutter and performance issues. To address this, we will be creating additional landing pads in those areas, then moving ships to them, taking care to spread them out so that the end result will be a better “feel”, aesthetically and performance-wise. The first phase will begin today in Districts 6 and 7 on PTS where we will try out the tool to make sure it’s working properly. If so, we’ll announce when the operation will happen on the Live server. That will require an extended downtime, so we want to do it when it will be the least disruptive to peak playing times for the community.
  5. Welcome to Dual Insider - Your source for Dual Universe news and more Objective: Our objective is to keep everyone updated with unique community content, and content from the developers. We also want to reach out and let everyone in the community have a voice. We want all opinions to be included in our interviews. We will be reaching out to many organization leaders/representatives to spread this message, and to hopefully inspire the community to continue to produce great content before the game release. Planned content: Dual Universe development and community updates, interviews, in depth content related to the game and our thoughts, tutorials, live streams, and much more. Social Media: YouTube: https://www.youtube.com/channel/UCwzKWeUnpi7q1JEXaaSIPVg Latest Videos:
  6. Hi all, new video for you guys. This one goes over latest news, updates and happenings in Dual Universe. Hope you enjoy xD
  7. Hi all, just to let you know that I have re-uploaded the 2 videos that I made a couple of days ago as I had some audio issues, these have all been fixed now...hopefully xD https://youtu.be/WLJgaoCF_ok https://youtu.be/vdbpLGU5Lcs Hope you like them, and ps: I am extremely new to YouTube so be gentle with me, I know I made a couple of mistakes here and there
  8. Hi guys, just made a quick video going over all the news that was released in the 8th of March newsletter. Hope you enjoy https://youtu.be/vfJyAbzwOxY
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