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Alpha Tester
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Posts posted by geronimo553

  1. 15 minutes ago, Gerald_Deemer said:

    So no suggestions for the devs. They call for help if they need some right?


    I like the current idea regarding death, once we die we will drop our current inventory and can only respawn where a res node is located. So respawning would either be in the starting ark ship or where we built a node. Also I already agreed on the improvement of adding a small never will drop inventory above.

    The current death system is identical to space engineers and I honestly like that death system because the punishment of death depends on player choice. 

  2. 4 hours ago, Moosegun said:

    EDIT - one interesting solution to make sure that the early game has some time to get going - make it so all but basic weapons need resources not found on the starting planet.

    I have to disagree with this idea, although it would extend the initial peace period. This would allow any organization with better weapons to essentially enslave the planet because nothing could stop them outside of another off world organization fighting them. I rather have the space engineers approach of, you either build defenses, hide, or risk building in the open. 

  3. Having building decay would defeat the purpose of building cities and anything of significance in space. Also this would ruin the exploration aspect of the game because there would be no secret locations to find or derelict ships left from a long ago battle. This game is not rust where the play space is limited where building decay has warrant.

  4. 5 minutes ago, Vulcore said:

    Isn't The definition of Ulterior  to be concealed or secret collaboration :) ?

    Although correct, there is nothing to be hidden about our neutrality agreements. Cerberus is in fact, proud to align with other organizations seeking free and unburdened business commerce ☺️

  5. 3 hours ago, blazemonger said:


    You do know you can just look up who owns land in the real world too right? That is not private information.

    You know when you view a piece of land you do not instantly know who owns it right? You keep making these "real world" comparisons as if they hold any salt.  Sure in real life there are ways to obtain documentation of property rights. However real life is not so straight forward by a be all end all as you suggest; and real life does not have glowing property lines when you look at your latest gps map in the middle of the desert on a seperate world where no one yet lives. 

  6. Hmm well if this is the general accepted consensus, I agree on several points being made such as building on unclaimed land. So I will plan my future strategies accordingly. 

    However I still do not agree on the notion that any claimed land appears on a public map for all to view. I believe that should be the option of the owner to decide or to only be displayed to their organization. By default it should be turned on, yes. But there should definitely be the option to turn off this highlight from public view.

  7. - Check for announcement details on our organization page! https://community.dualthegame.com/organization/cerberus






    Cerberus is proud to announce the finalization of our first neutrality agreement! 

    Formal recruitment of members and specialized talent begins.

    Cerberus enters agreements with several organizations.

    Cerberus and New Genesis finalize neutrality and trade agreements. 

  8. At the moment I do not believe it is planned. Maybe towards release or after release we could see it happening.


    At this early stage many elements of the game do not exist yet. Also water is in the game but we have not seen anyone react to it. I already know the devs do not plan on having an oxygen system.

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