Jump to content

Pneulemen

Alpha Tester
  • Posts

    3
  • Joined

  • Last visited

Everything posted by Pneulemen

  1. Why not have both. If the player makes the ships, the player can designate if it's an auto locking or manual turret. I can see auto lock turrets quite useful in a large ship that needs to defend from smaller ships. While the more manual turrets or guns can be had in smaller dog fighting type ships. On top of that, even on the big ship you can still have both types. So yeah, that shouldn't be an issue. have both types. Unless these devs are lazy and only does cut and paste programming, I would hope not.
  2. NQ can easily place a mechanic that would easily place such consequential condition on players that would serve as a troll deterrence if that is really the main concern. That is simply a P2P cop out and serves as a pay wall for those players that the OP is actually addressing which you, @Gingerdeadman6, is fully ignoring. That trial can still exist in a f2p in a sort of probationary status until a set amount of time invested then things in the game becomes more accessible. a developed game needs not just follow the rabble like a sheep because there goes the novelty of the game if they can't even develop a novel monetization model that is inherently their own.
×
×
  • Create New...