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Posts posted by Haunty
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3 hours ago, Sophist said:
So I'm finding Sponsor Pack does not have lifetime Sub?? I was always under the impression the pack I bought had this perk. Shit paying for 2 sub's I don't think will happen. I just tried logging in and my main is getting the 112 error. So Now I'm extremely confused.
No, you should have DACs, you have to convert them to game time on your account page
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6 hours ago, MarionXadi said:
Do Alpha Testers also need to pay for the game itself?
Or do we need to pay for the base game before we can apply our DACs?
No, you can redeem your DACs from your account page on the website
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I'd like to see some update that gives more purpose to building, instead of just more elements to manage in a mini-game loop. Like survival aspects, hazards that force you to build for shelter on planets other than Alioth/Sanc/Haven.
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So many things in DU don't make sense I gave up on questioning it
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Untested overclock maybe? DU has an AVX workload when you're loading planet terrain especially.
Could try reducing the number of cores used in the game settings to see if that is a quick workaround
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1 hour ago, Deathknight said:
Maybe it is not smart to commit too far into the future on a newly released game, but most of us already committed to a game that was either not started or was still in development. Buying more game time at release is not a whole lot different.
I suppose if you treat it like a pledge or kickstarter rerun instead of a purchase of a product/service
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I don't think it's a great idea to commit too far in the future for a newly released game, but yes if you want to, you can buy a 12-month sub now at a lesser price, or game time code, and save your DACs to use after that.
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Is no one planning on buying DACs with quanta instead of subscribing with real money? Just going to leave when your supporter DACs run out even after accumulating a bunch of stuff and quanta? Assuming NQ can get tradeable DACs going not too long after release...
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7 minutes ago, Honvik said:
I thought DACs were doubling on pledges or did thst go ?
I think that was assuming sub price would stay at $7, but with this increase it is closer to what was originally said in the kickstarter so the value per dac matches up
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49 minutes ago, Vyvacia said:
I chose to get a silver package as opposed to a ruby package for the challenge of seeing if the dual access coupons which were promised to be made widespreadly available in game we're still going to be as formidable of a factor or if the company is just going to need additional funding. I appreciate the honesty that the company is showing with its supporters as it goes to launch this game however I tried to reinvest in this game through the staff I also tried to purchase a ruby subscription from someone else and was told that that was not allowed I quite obviously want to pursue this endeavor but really need a better idea of just how much money you guys are going to want. So as a silverbacker do I need to give you some 90 odd dollars right now or are you going to attempt to pull a hundred and something odd dollars from me over the course of the year if I fail to do so right now
Regular Silvers get 10 DACs (though your forum title says Sponsor which is 7 DACs), so you should have them on your account page and be able to use them when the game releases, no need to pay anything now
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After release I'll afk travel into deep space for 24 hours or so and deploy a small station and see how long it takes for someone to find it
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17 hours ago, LeeFall said:
Agreed server tick rate is way to low for personal firearms. Also I have never seen this game engine used for FPS purposes. I remember seeing an early build of DU running in Unreal engine, shame..
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I don't think they can go any larger with landable planets for perf reasons, but larger gas giants that you can't land on would be cool, and they could have landable moons.
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2 hours ago, Zeddrick said:
CCP tried it in eve first with walking in stations, which caused a player revolt, and then with dust, which had some success on its own but never really connected back to the game. Frontier tried to add it to Elite Dangerous with Odessey and nearly killed their game off completely
That's not the same, they were adding avatars when there were none, DU has always had avatars and is just missing the combat part.
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I agree about the skybox but we're in the minority. The current skybox is better than the last one but why is it so grainy? It looks like a 16-bit color jpeg.
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5 minutes ago, Zeddrick said:
I don't think anyone ever got far enough to know what it would have been. Lock and fire does seem easier to do, but it would be a weird system compared with more or less every other game out there.
In old dev Q&As they did say as much, because AvA would also include AvC and CvA. I think it would just be slower action, with the extra step of getting a lock-on
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5 hours ago, Yoarii said:
Permanent mining outposts is not an engaging game play.
But if territory warfare ever happens then it would make sense that the ore types never change. I think the ore should deplete over time while mining, and recharge while not mining it, though. It is too static right now.
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Yes you'll be able to deploy and exclude any elements you want, and replace honeycomb with a different one. You can try it on the PTS server now.
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NQ obviously bit off more than they could chew, but that is all behind us now. I think they have been more realistic lately.
6 minutes ago, Ninator said:AvA requires a centralized server architecture that makes strategic decisions, like who shot whoom nearly in realtime.
AvA was never going to be like an FPS, it would be lock and fire just like CvC. Seems kind of tricky though like how would it handle obstructions...
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I haven't tried it recently, but I've used them and by default they would always automatically throttle opposite acceleration of gravity, and holding spacebar would put them at 100% power.
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49 minutes ago, Kirth Gersen said:
in other words: to get the pack rewards we need to buy a month sub during the first month ?
and to get ALL the talent points and the quantas we need to remain sub during the 6 months ?
Basically: thanks for backing our game, now pay 6 months to get all your rewards ?!
Or I misunderstood something ?
If you have founder packs you get DACs with them don't you?
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Similar thing could be done in reverse to disassemble constructs to container, just queue it all so server demand can be managed.
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Well they've already had 2 previous releases, approaching 4k logged in players in the early months of beta with relative stability, so there shouldn't be anything catastrophic, but I'd expect a few days of occasional reboots and hotfixes at least.
Low FPS with RTX 3060Ti
in General Discussions
Posted
It would probably help with average FPS, but FPS doesn't scale a lot in DU and the minimum FPS can still be relatively low. I don't have any issues with my RTX 3080, but there is a big range of FPS on planets, it jumps around between 30 and 100, avg maybe 60 fps