Dual Universe is now in Beta 1 r0.21.4 version. Please read carefully about the idle constructs auto-compacting activation.
Bug Fixes
Fixed an inventory exploit when force respawning from the login screen
Fixed elements that could be raycasted through a force field
Improvements
Client/server voxel communication optimization
Idle constructs auto-compacting activation: To improve performances around cluttered points of interests (Districts, Markets, Ship-Shops...), we're about to compact and give back in player's inventory any construct matching the following criteria:
Based on an XS Core Unit
without any container
with one fuel tank tops
without any weapon
with a maximum of three atmospheric engines
with no space engine
in a radius of 1 kilometer around any point of interest
having a mass up to 20 tons
after 3 consecutive hours during which the Constructs have remained in "idle" (not used) state.
This special “compacted Blueprint” allows you to deploy your construct again for free and the fuel in its fuel tank will also be restored as well.
If you don't find a Construct of yours where you have parked it a moment ago, this may be because of this so please check first your in-game notifications and your character inventory before panicking and contacting the Customer Support.
Streaming now would be a very bad idea. There are a-lot of aspects to the game, each one of those a selling point. To show the world now would do the final product an injustice. Right now, all you could stream is flying around and building stuff for the most part, but there is so much more that has yet to be implemented. Lifting the NDA now would sell DU short and not do it justice. Imho
I personally decided to join up because I've been waiting for this type of game, and would be cool to contribute in its dev. A bonus is that you get to learn the game mechanics. With a game this deep and complicated ( looks like ), It's a good head start to have imo.