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tritan67

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  1. Like
    tritan67 got a reaction from Namcigam in Crashing is so punishing and No warp during cargo missions   
    So this is a gripe.... a rant.

    But why are the developers making the cargo runs so slow? 1-4 hours of me just flying in a straight line, sometimes out of the safe zone. Then lets say you alt tab to do something else because your board out of your mind, you crash into another planet... you don't spawn there. you spawn back on Alioth. Now I have to go pay another player to get me to my ship in best case scenario.
     
    Can we increase the max speed at least between planets and make space thrusters more powerful? JFC this is a game first and at most, a cargo mission should take an hour at most. Or just make warping allowed for NPC cargo missions.........

    Or make respawn nodes on your ship, not die to crashes at high speed.
    Or put respawn nodes on each planet.
    Or add Space buses for all planets that are NPC based.
    Or all of it?

    make the game less punishing on things that are boring or make it less boring please.
  2. Like
    tritan67 got a reaction from Ven in “Marketplace Heist” Response   
    You are forgetting that theft VIA RDMS not being set correctly is allowed. This was far from an exploit if it is allowed. They are setting a double standard here. I do imagine its not them not having a blue print, but having to relink those market modules to the market database manually. Even still,  they should not ban a player because of "Theft via RDMS is allowed".
     
     
    NQ quote here,  "  RDMS permissions and settings are the sole discretion of each player. We advise you take the time to get to know and understand the system and be cautious when making a construct or element usable by unknown players, including the use of your friends list. Not every player has your best interest at heart. "
     
    its hypocritical.

    Look here. You can't have it one way and another.
    https://support.dualthegame.com/hc/en-us/articles/360016890940-Clarification-Regarding-Bug-Exploits-and-Griefing
  3. Like
    tritan67 got a reaction from CptLoRes in “Marketplace Heist” Response   
    You are forgetting that theft VIA RDMS not being set correctly is allowed. This was far from an exploit if it is allowed. They are setting a double standard here. I do imagine its not them not having a blue print, but having to relink those market modules to the market database manually. Even still,  they should not ban a player because of "Theft via RDMS is allowed".
     
     
    NQ quote here,  "  RDMS permissions and settings are the sole discretion of each player. We advise you take the time to get to know and understand the system and be cautious when making a construct or element usable by unknown players, including the use of your friends list. Not every player has your best interest at heart. "
     
    its hypocritical.

    Look here. You can't have it one way and another.
    https://support.dualthegame.com/hc/en-us/articles/360016890940-Clarification-Regarding-Bug-Exploits-and-Griefing
  4. Like
    tritan67 got a reaction from Mortlath in “Marketplace Heist” Response   
    You are forgetting that theft VIA RDMS not being set correctly is allowed. This was far from an exploit if it is allowed. They are setting a double standard here. I do imagine its not them not having a blue print, but having to relink those market modules to the market database manually. Even still,  they should not ban a player because of "Theft via RDMS is allowed".
     
     
    NQ quote here,  "  RDMS permissions and settings are the sole discretion of each player. We advise you take the time to get to know and understand the system and be cautious when making a construct or element usable by unknown players, including the use of your friends list. Not every player has your best interest at heart. "
     
    its hypocritical.

    Look here. You can't have it one way and another.
    https://support.dualthegame.com/hc/en-us/articles/360016890940-Clarification-Regarding-Bug-Exploits-and-Griefing
  5. Like
    tritan67 got a reaction from Cornflakes in Multi block system/weaponry   
    If we had muti-block-systems would that not encourage team efforts in building a ship. People could specialize in a specific engineering role like weapons , shields , power systems. I could see groups of players forming clans or something of the sorts just based on this. would make the industry side of the game more involved and cooler if there was a team and social element in it.
  6. Like
    tritan67 got a reaction from bramborakov in Multi block system/weaponry   
    Im just saying If Duel universe does Multi-Block structures like From The Depths I would probably play this game non stop. I Spend hours prototyping weapons systems and defensive systems then build a hull to fit it all.
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