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Grouvie

Alpha Tester
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  • backer_title
    Patron
  • Alpha
    Yes

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  1. In my opinion all information given is way too superficial and vague. I consider myself a long-time player and I vehemently support a full wipe. BUT NOT at the current moment. How is the more polished version of the game supposed to be? When can it be expected? What kind of features do you want to implement until it is polished enough for previous mistakes to not happen again? It is hard to estimate the pros and cons of a wipe without any information. What will industry look like after removing Schematics again? Will machines have some kind of durability? Will some energy concept be implemented in the near future? How do you want to implement a decay of not only ship parts, but industry and more? How do you plan to implement these things in the currrent state of the game when often random problems occur and a ticket is needed to resolve problems, without any insight being possible into why something happened. When are those things supposed to happen? Taking into account the current update time frames any bigger update is still far away and even then polishing and bug fixing should be the big priority. You already rule this out yourself. I do not think there is any further comment needed here. So this seems to be the clear option you prefer. I do not see a point in giving out quanta that then would hopefully be worthless for the beginning. I'd hate to see my talent points go, but I would not have too big of a problem with it, if there were some kind of compensation for the time already spent playing/ maybe even paying. For example DACs. Why does the ability to auto-align the preview of a construct seem to be so far down the line. It is a long requested feature. The same also could be said about editing blueprint contents. Whether it is the kind of honeycomb or different kind of engines... Why can constructs not be easily disassembled back into a container with one click? Why are aphelia missions (one big part for the economy failure) even a thing in a player driven game? The same goes for taxes on tiles, the new space market and many other things. Why are there no player driven solutions, approaches or proposals to manage the economy? Instead of a space market you could give us the tools to build a market like this ourselves. Those are just a few points of all the things you should improve, polish and take into account before you can even think about wiping the game or making any other incisive change to it. In its current state it is too far from being finished or balanced and a wipe now would just restart the sequence of things that lead to the current situation.
  2. To add to this: Let me click CTRL-A in the market searchbox and delete the selected input when I continue to write/ try to overwrite it. It is very annoying to always check what is in the box and reselect it or delete it letter by letter.
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