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ShioriStein

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Posts posted by ShioriStein

  1. 1 hour ago, CoreVamore said:

    U might have to get accsess to the centre of the territory to place the new TU. That could be behind many fortifications etc. (Im assuming TUs need to be at ground level or lower).

    Disagree. I would like to have terrain advantage when building a fortress to keep my TU safe. Imagine you have to put your TU at the center of territory and surround is mountain where they can shot from high land to you. 

    I think you might say let edit terrain but what if it too big ? You cant edit the whole mountain in a day, a week , a month ?

     

    13 hours ago, Hades said:

    I don’t think a timer on laying a TU down is necessary

    Well if it is WAR so laying TU with timer not necessary but what i say here is claim where dont have war. Where people go sleep and after a night to wake up and know that your home have been claim and follow the RDMS and you cant do a thing to against it. Make me well like to rage quit. 

  2. 2 hours ago, magey3 said:

    As a C++ programmer I think it would be great to have something like C++ inplemented. Who is with me?

    If i have to choose between server resource for other better thing and multi coding ... i will choose the first.

    Script only one part of DU. It good if we have multi coding but consider on the nowday technology and cost for server resource i think we "shouldn't" have multi coding yet for the sake of performance and stability. But who know 10+ year more server become cheaper and stronger so DU will got multi code ;)

  3. 8 minutes ago, Lord_Void said:

    You have to look harder

    What harder, my eye is on my screen already.

    OMG it is 3:58 AM and tomorrow still nowhere to see. Bye bye i will go sleep now. F*CK the TOMORROW.

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    But when is tomorrow ...

    tumblr_inline_o0pqs7hxxs1tp7ruh_250.png

  4. Just now, Justus_Stargaze said:

    Yeah but maybe it would be a bit hard for one persone to command 50+ droids so it propably easier to command people especially if you can communicate with them eaisely,

    sorry for my english.

    Ah dont worry i'm not good at english too. 
     

    You seem wrong, command 50+ droids will be much easy when they dont have thinking, fear, emotion, objection... they just do the command.

    But on the other hand, 50+ player under your command is very hard when they will doub about your command, doub about your command skill, objection, fear, too much excited and get lost, corruption, .... 

  5. 29 minutes ago, Captain Jack said:

    Disturbing for me that you don't see a problem with that.

    But if you get scam it mean that is your fault ? What is the problem with that ?

     

    NQ have already said too that this game make for adult, they never got intend to make it for kid . It mean that they want to introduce it with the people who can have responsibility for their action ( their choice ).

    They said they only get interfere only if it out of control and ruin the game so i dont think scam will be include. It is part of the "player driven", that will make all org have to make a rule or moving to do something. That will make the player got their fear. But myself i think that scam is every where even if they add that system like if killing too much kid who got scam you will be kick out of safe zone. All they have to to is strip them from their ship to their clothes and let them alive but nothing left on them . So will that be kick out ? But they not kill anyone do they ?

    So in the end please provide me your evidence about "getting scam and be killed outside of safezone is unfair" ?

  6. 7 minutes ago, Captain Jack said:

    Except you can't if they hang out in a safe zone.

     

    In the simplest of terms, Player A kills Player B. Player B catches up with Player A some time later and finds that he has made a home for himself in non-pvp space. How is player B going to wrong Player A back?

    Camp for player A when he go outside of safezone or bring something value out of safezone. Or you can even trick him out of safezone with something value able. Or you can even camp him when he kill someone and got so much value stuff on the way home so you can kill him and take the stuff for you.

    There are many way to do it if you really want to revenge. Not half-mind revenge and said : OH whyyy NQ, the system so unfair for meeeeee.

    NQ have said that many time, UNSECURED area is danger and risky. But once you step outside of safezone even know that risky mean that is your choice, none force you out of it, you want to go out mean you have responsibility to accepted your death.

  7. Hmm now i think Lethys say right. If there is a right to kick people of safe zone , no mater what there will be some guy abuse that.

    I think ganker and griefer will not be easy to kill newbie because they will stay in safe zone, if they know the risk of unsecured area but they still go there mean that is their choice and their responsibility to accept their death not to blame the system, mechanic or unfair.

    NQ have already said here:

    On 2/2/2018 at 6:28 PM, NQ-Nyzaltar said:

    With low resources in an ASA, you will be able to build this:

    sans-titre6.jpg

     

    This will do the job as a car. 

    However, don't expect high performances in speed, security, comfort and such.

    Don't expect either to win a race, or any competition with it.

     

    However, with high value resources you will be able to build this:

    2017-Porsche-911-Targa-4.jpg

     

    Now with this car, you will be able to compete with other players in a race.

    The car will have far better speed, better security and comfort, due to high quality Elements crafted and used in it.

    So it mean that in safe zone still have enough for you to do but not everything, if you want everything you have to go outside and risk to get it.

  8. 9 minutes ago, Hades said:

    All constructs within the claim shouldn’t automatically go to the claim owner

    Umu there will be much happy if that happen but it will decrease the freedom of the game. Like i say if you build a home, where some guy have already build something but they have abandon it. Now you claim the area but the building still the old owner and you cant do thing.

    So i suggest all thing in area which claim by TU will automatic follow the RDMS of TU. What i just say there should take some time to claim before RDMS put into active, help the people who have home on the area but not yet have a TU to do something about it. Flee or Attacking is their choice but atleast they have the fair chance to do something :) .

  9. 1 minute ago, Hades said:

    Something tells me claiming a territory will NOT require time, or perhaps a shorter time

    I really hope not, because it is totally abuse.

     

    Org A balance between save up for a TU and construct their home, building, army  ... and another org B which full speed for a TU then go to the area where  org A building their home and claim it right immediately then use assets from org A base ( the first org ) to against/attack org A. 

  10. Umu now i got a question about how TU will claim a territory: Will it will be immediately claim a territory or it will take time ? Also when other player on the tile, will some warning to the player there to know that territory is being claim by someone ?

    I just want to know that because i sure dont want my construct, house, home that i'm living being claim by someone and i cant doing anything to again it :) .

  11. i think here is where reputation system will go in work. The more you PvP lonely person (without declare war )  the reputation system will working and to the point you will be restrict to build anything in safezone or claim territory in it. Maybe if the have claim territory (build ) in safezone before become a pvp ganker, there should a warning before the safezone prevent them build base at safezone

  12. We got CPU unit ( right ? ) to excute LUA script to some point but DROID to control something well the answer will be no. Because that is too much automation and as NQ had said : " You will be a colonist " . So give up your hope about create your own "DROID ARMY".

     

    1 hour ago, Justus_Stargaze said:

    Now how would this work? Well why not add mini blocks so the doid can be in corridors or ships, a droid core where u can program ur droid to maybe attack when sees enemy or run to other droids if there are too manny enemies and also joints so it can move around and other parts. Now these options and more would allow player to make droids in diffrent shapes, sizes and roles like defending, building or servecing.

    NQ have said almost everything in game player have to do it.

     

     

    1 hour ago, Justus_Stargaze said:

    Now what could droids do that players cant, well what if there was only u and a small team and there is not enough teamates to control weapons, security systems, veichels, ships and more. Automated or complex droids can help you and your teamates fill the empty gaps some droids might have many eyes that can whatch multiple screens and locatins, some can gaurd or assist in escaping an attack or invasion and some can build, the possebilities are endless.

    Well NQ have already said that: Solo ( or small group ) can do many thing but not everything.

     

  13. 34 minutes ago, 0something0 said:

    But what about 10000 people and their constructs? As I understand it, the arkship will have a radius of around 25 km. Thats 625 (pi) km^2 or around 1900 km^2. So if there are 10000 people living in the safezone, each player will get around 500 m^2. Kinda getting crowded...

    Are you sure 10000 people will act dependent , each will build a construct and not gather around ?

     

    My country got 274 people / Km2 but sure not all area of my country is 274 / Km2 . That also will happen with safe zone, everyone will gather into multi group and the space of course will not so crowd

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