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Dwinky

Alpha Tester
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    Dwinky reacted to Daphne Jones in Ship's ladder element   
    Like this: 
    Ideally this would work like a pair of linked elevator elements. Stand near and press space to go up; press C to go down. Alternatively, it could be decorative, requiring a pair of elevators in addition. Maybe this would be Tier 1 and elevators Tier 2?
  2. Like
    Dwinky reacted to Sybily in Camera elements that can link to screens   
    Perhaps people could create security cameras throughout their base (or large space station) and can monitor them from a control room. This might add an interesting twist to PvP.
     
    Another use case would be for large ships that would otherwise be difficult to land or maneuver through structures or or cities (though a 3rd person view might mitigate this point). Or perhaps to allow a ship captain to better orchestrate the crew on-board.
     
    I'm envisioning a control room like in sci-fi movies that have dozens of monitors, each of which correspond to different cameras. 
     
    I'm not sure what technical hurdles would be to achieve this, but the cameras could be a low frame rate and low resolution. For cameras near the player, i would imagine that the image can be rendered on client side (I don't think trusting the client for this would be an issue since its the client viewing the images in the first place). Cameras at a distance from the player would have to render the images server side when the player approaches the monitor I would think. I can't say what the performance considerations would be for that but perhaps long distance cameras would have a hefty cost to operate, so as to artificially reduce the amount players make, thus less work for the server.
    Of coarse I could be speaking out of my a** in regards to the implementation details but those are just my thoughts. So I'll leave it up to the Dev Team
     
     
  3. Like
    Dwinky reacted to Novark in Backer count   
    Chill bro, it's only 2 persons
  4. Like
    Dwinky reacted to yamamushi in Backer count   
    Whoa there, I don't know where you've been for the past several years, but NQ has done more than spectacularly on the openness and transparency front. If you think that them having to describe the personal situations of people who may have had issues with their pledges is what is going to define their transparency, I think you're sadly mistaken here. 
     
     
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