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Posts posted by Jegleebow20
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15 hours ago, Justus_Stargaze said:
I know this idea might seem pointless since players will do everything anyways and people have propably already asked thus, but I want to still talk about it.
Now I know think you can program scripts into ships and stations but I still wanna dream a day where I can command my own droid army that can control ships, stations and veichels.
Now how would this work? Well why not add mini blocks so the doid can be in corridors or ships, a droid core where u can program ur droid to maybe attack when sees enemy or run to other droids if there are too manny enemies and also joints so it can move around and other parts. Now these options and more would allow player to make droids in diffrent shapes, sizes and roles like defending, building or servecing.
Now what could droids do that players cant, well what if there was only u and a small team and there is not enough teamates to control weapons, security systems, veichels, ships and more. Automated or complex droids can help you and your teamates fill the empty gaps some droids might have many eyes that can whatch multiple screens and locatins, some can gaurd or assist in escaping an attack or invasion and some can build, the possebilities are endless.
Im not asking to add this devs im just asking to take notes of these ideas or get inspired by the idea to create your own and possibly create your own droid army like in star wars.
So thx for making this type of game a reality for many people who has dreamt of something like this. "May the force be with you"
Tell me what you think of my idea and give suggestions I will responde hopefully.
In this video at 7:30 he shows off a drone he made, so I guess if you added some more features then you could have a "kamikaze" drone that rams its self into enemies and explode. But you can't have them shoot people on sight
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I think for many companies, they would fight and after the battle they would do repairs. But if it were a battle or war between nations or huge orgs, then they might have repair men that have to act fast enough to dodge shots in order to fix up the ship.
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1 hour ago, CarlosLoff said:
So Solo players are doomed and banned from building bases, lol
Any Org will bring massive forces that will only loose a battle if another mighty Org runs the base
That means an Lone Wolf is out of small base building, not a nice mechanic, there will always be a bigger force than our own
You can survive as a lone wolf if you build underground, live on a less populated planet, or live deep in a cave system. These are some of my ideas for what I might do at some point in the game.
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whats the outpost contest
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So I just wanted to ask everyone what are the major projects your org has planned for DU, and what are their purposes.
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I haven't seen or heard of any talk about having a variety of a certain elements to choose from. Like you can craft 7 different designs of thrusters that all are equal in performance, because their look is just purely Aesthetic
Im asking this because I wanted to build a ship thats a sphere on the outside, but has a hollow cube in the inside for you to sit in it and pilot it. Similar to a Saiyan spacepod
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I think you can have multiple weapons, but I dont think you can fire them all at once
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I'd like to live in these places in this order
1. my own base
2. space station
3. join a nation's military (so where ever they have us stay)
4. underground facility
5. starship
6. city
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thats what I thought
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On 12/21/2017 at 2:15 PM, CaptainTwerkmotor said:
There has not been a comment on anything of the such.
well what about cars or something similar
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On 10/8/2016 at 2:10 PM, Policebrett said:
Hey will Dual Universe Be free to play and which computer systems will it require? Cause im running windows 7
Nope you will have to pay a monthly fee or buy time from other players
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Everyone has been saying that DACs can be turned into Quanta, so by chance does anyone know how many DACs equals 1 Quanta
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I'd like to see a mesa like planet, but I still like the other planet types too
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But what about the parasites, do you think that they would ever include those
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I was wondering, if group-A stumbled upon group-B's base and B banned A from building/mining on their land. So would group-A only be able to destroy/take over group-B's land claimer or will they not be able to do anything about it
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1. you have to gather resources
2. no
3. yes
4. large ships will only be drawn to planets/moons only if they are too close to the atmosphere
5. I dont think so
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you dont have to pay 7k to play the game, you can just wait like most of us until its fully released
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to my knowledge there will be damage in Alpha
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For me, the immediate breaking of minerals/ores when you mine them brakes the immersion and makes mining way too easy. It takes away the sense of earning you would get for mining something; and example is minecraft where each mineral and ore has a different durrability and hardness. So if mining dirt is just as easy and simple as mining tungsten, then theres no reward or sense of acomplishment for collecting a valuble ore, because any new player can go to it and mine it without any upgraded tools or skills.
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So I know that there won't be any npc's, but I've been wondering to what depth will the scripting be. EX: I build a drone and program it to search for and kill players
basically will we be able to create simple AI using the in-game LUA scripting tool
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I'd like to be a lone traveler for a while, having some mercenary contracts and being a merchant from time to time. Eventually I want to start an organization or nation, but if I can't then I'll be just as happy with being apart of an pre-existing group or something
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I was just thinking about aliens and different kinds there could be, like Flood-like or Predator-like or even ones like the Na'vi from the movie Avatar.
The idea of a nearly catastrophic parasitic alien filled my brain with al sorts of ideas of their life cycles, emergent behaviors, and viralness. A flood-like organism could decimate entire planets, eventually causing a organization to form that would quarntine that sector. Also a company could weaponize the parasite and conquer worlds. There'd have to be vaccines that have to be researched and discovered too, so that the disease/parasite isn't unstoppable.
Then I thought about races like the Ood and Vortigaunts, which are both slave races. So that got me thinking would DU give you the option to travel to some planet with primitive aliens and using your superior technology you could conquer them and then enslave them. Now of course there would have to be different types of slavery; such as chattel, servant, war drudges, work serfs, and livestock. All of these would have different buffs, but you could just have general slaves that follow your commands. Those buffs would be like, for example: you are attacked by a band of raiders, so you would use war drudges because the other slave types do less damage and are slower fighters than the war drudges. Also you could face rebellions, uprisings, and slave runaways.
I believe all of these would add more emersion, plus some really cool scenarios could arise from it.
Aliens/Slaves/Parasites/Pandemics
in The Gameplay Mechanics Assembly
Posted
There actually aren't any games at all that do specifically what I mentioned, plus why are you necro-posting