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AlexWright

Alpha Tester
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    AlexWright got a reaction from yamamushi in Notating which Player or Group Discovers a Planet   
    A neat concept from No Man's Sky:
     
    It would be nice to have a system that would either:
     
    1. Allow a system whereby the player and/or group name which discovers a planet, solar system, or star to be displayed when that object is either neared or targetted.
     
    2. Allow for the player and/or group which discovers a planet, solar system, or star to name that entity.
  2. Like
    AlexWright got a reaction from Vyz Ejstu in Cerberus Expeditionary Fleet [Recruitment, PvE, RP]   
    Cerberus Expeditionary Force
     

     
     
    Desolation.
     
    That one word comprises ninety-eight percent of our known universe. When compared to that, what can we hope to achieve, to accomplish? The answer is knowledge. The vast expanse that we live in is filled with many things, even if they are not easily recognizable. Join us on our mission; to be the first people to set foot on unknown worlds, to fly in unknown space, to be a part of that infinite desolation. While a member of our research fleet, with the Expeditionary Support Ship [E.S.S] Providence, you are free to explore the boundless depths of knowledge that this universe has to offer.
     
    In finem, pro scientia.
    In the end, knowledge.
     
    -Fleet Commander Alexander Romulus Wright
     

     
    What we do:
     
    The Cerberus Expeditionary Fleet focuses primarily on PvE gameplay, with some roleplay thrown in.Our main goal will be to catalog new solar systems and the planets they contain, and find what resources the unexplored areas of the game world present. This information will be distributed freely among all members of the Expeditionary Fleet for their purposes. The C.E.F. is not unknown to work with those who would like to contract the fleet to find new resources for production or campaigns. The main goal of this Fleet is exploration and documentation. There are three main parts of the fleet:
     
    Security Force: These are the members of the Fleet who are there for the protection of the scientific research vessels. Fighters, cruisers, and frigate pilots would generally find a place here. This part of the fleet would answer to the Chief Security Officer on-board the Providence.
     
    Research Force: These are the members of the Fleet who are there for researching planets and solar systems to find untapped resources. These members will likely be flying vessels outfitted with optimized scanning equipment, or have particular skill sets that allow them to help this part of the Fleet. This part of the fleet would answer directly to the Chief Science Officer.
     
    Supply Force: These are the members who fly freighters and haulers, keeping the Fleet supplied and stocked with the everyday essentials. This part of the fleet would answer directly to the Chief Logistics Officer.
     
    Granted, these three parts of the Fleet are all interconnected and work together for the main overall purpose. For various reason, these forces are subject to change (primarily because this game has not launched yet). Anyone interested or willing to take on various roles are more than welcome to get in touch.
     

     
    Who we are:
     
    The Cerberus Exploration Fleet is open and available to all English-speaking players. Generally, our timezone will be based around North American times (Eastern to Pacific), but if we can find those willing to lead in other time zones, this can and will be expanded.
     

     
    Questions? Comments? Concerns?
     
    Please feel free to ask away! At this point in time, I am merely garnering interest in this type of Expeditionary Fleet.
  3. Like
    AlexWright reacted to NQ-Nyzaltar in DevBlog: Dual Universe Financing   
    Thanks a lot for the compliments and your encouraging words, Saffi! 
     
    To be honest I may seem quite active on the forum for the time being but this is mainly because the number of participants is still quite small. As the community will grow, my participation will seem less visible, spread among all the topics posted on the forum (while my activity will remain the same). 
     
    And yes, we have a dream to make Dual Universe unique:
    As gamers we feel like something is currently missing in the MMO Field.
    That's why the team is making a game we can't play anywhere else... and a game we definitely want to play! 
     
    We are also aware that incredibly successful Kickstarter might overwhelm some people and make them do some mistakes about how to manage the money they get from backers. We have seen some sad examples, and we know that because of these examples, backers are becoming more careful, sometimes even suspicious (and it's perfectly understandable, especially when they participated in a successful kickstarter that went wrong). Traps coming with euphoria due to success have been noted. So we're preparing ourselves to many scenarios, even the least expected that comes to our mind, in order to stay cool-headed as much as possible regardless what the future has in store for us. And no planned scenario includes swimming in pools of Mt. Dew, that's a promise!  
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