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DarkHorizon

Alpha Team Vanguard
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Posts posted by DarkHorizon

  1. Redefining SI units is... not a good idea.

    That got me thinking... How did we get our current systems of measurement? During our time on earth of course. Wouldn't it be rational to redefine our systems of measurement based upon our new homeworld? Sure it could throw off some caculations and some math, but it's not like those variances however subblte should hurt your character or anythig. Then again I'm of quite the simple mind and of imperial measurements. At the end of the day, my foot will still be a foot long. c:

     

    (community and all that, and there may be a professional metrologist amongst us)

    You're looking at a future one, although I avoid SI like the plague. Thank you american school system for not teaching me this in fourth grade, now I refuse to learn a system of measurements based around ten.

     

    Thinking about it though, it should be easy, just gotta place the numbers with the words, that's all I seem to struggle with...

     

    This brings up an interesting problem future humanity will have to deal with - after Mars is colonised, what time will the locals use? What time will be used for interplanetary communication?

     

    I think the difference here is whether or not it matters. It'll matter in real life because businesses don't work at night or on weekends. But when in the game people will be working for their organisation or themselves no matter the time, is there any point in a set of nonuniform times? Is there a point in not just displaying UTC in the game?

    Mars would probally run on it's own standard clock of however many hours add up to one revolution. An earth based clock would probally run alongside the mars clock as far as communications are concerned and I'm sure a computer will handle scheudling meeting times so that both sides can see eachother on their screen even though it's 11PM CST on earth and 5:40AM Mariner Valley East in martian time.

     

    As for orgs, we'll still use standard time here on earth. Perhaps if DU set up a server time from the timezone where the servers are hosted then everyone playing DU can use that as a standardized time.

     

    problem with planet time is where is the median time and how do you keep track of it???

    Median time could be established running thorugh the ark ship perhaps? Of course that would vary from planet to planet since there is only one arc ship from which to reference. As I mentioned in the quote above, we'll probally use some sort of server established time... hopefully...

  2. i dont see how rubies could be incorporated into tech same with saphire or emerald :/

    Alternate/premium currency to be used alongside DU bucks? Make your ship look pretty? Decorate your orgs HQ?

     

    Perhaps crystals could be used in certain parts like gold that's used in cpu pins? I'm no expert on that sort of thing but hey, you said 'tech' and I sprung an idea!

  3. Read through the OP and the signup page. I might be interested, I might be not. I'd much rather not join out of fear of not being accepted when the org turns invite only but then again if I don't sign up now I might be missing out on something that would have been really awesome to be a part of in DU.

     

    Perhaps as we get into Alpha and Beta I'll have a decision made. If anyone interested would like to hear my decision, feel free to prod me about it some time then. Until that moment comes, I wish you all the best and none of the worst.

  4. For something like this that would pre-date launch, I think that such probes, if not harvestable of their useful information like AccuNut mentioned, would just be mere indestructible easter eggs floating in space or as a junk heap on a solid plateau of unmineable land on some planet. Perhaps said information could be 'read only' and contain an article of lore that anyone could read?

     

    Of course, it'd be totally unrealistic and plain silly to be moving FTL, only to suddenly hear alarms go off about how some object penetrated numerous walls and doors from one end of your ship to the other. You then realize it was an indestructable probe about the size of what people used to call a "minivan", which didn't move an inch from it's resting place, even after all the god knows what you hit with it...

  5. I come from games focused around WWII, those being World of Tanks and War Thunder, the former being the primary game.

     

    Anyone that has come from that game would understand what a 52% W/L player had to endure... Mobs of players going down one side of the map, invisitanks, surprise artillery, and a whole slew of bad, awful stuff.

     

    Honestly, I can't remember the last time I played that game for a solid three hours or more. For the past few months I'd play a few battles, then log out again in disgust, now it's just gotten to the point where I don't really bother anymore.

     

    Other than that, I come mainly from the Xbox consoles.

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