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mark-o-solo

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  1. Oh I believe there is a lot of evidence that people are scared off by the model itself. I could cite 15 people in my own circle that are just like that: They'd easily pay 30, hell, even 50 bucks to play the game. They would pay for shop items, etc. However, ALL of them are scare off the subscription model to the point they will not even give it a try. I myself got on DU by serendipity, a special set of favorable circumstances. I see your point with marketable. Yes, DU is very complex and it is a sandbox, that is not a large player base. But as I said, ask a 100 people why they are not on DU. 98 of them will tell you its the subscription model.
  2. I have done a tour of all the (creative) space games: star citizen, empyrion, space engineers, KSP, you name it, I've been there. DU is by far the most amazing, complex game out there. It is the best. In terms of multitude of things to do, the depth of building, permission system, materials, scenery, lighting, etc. Of course, there is still plenty of room to do better. For instance, the space brakes simply violate conservation of energy. I understand and respect your decision to make it a monthly billing model, @NQ-Admin. But that decision was taken close to ten years ago! In the name of the gaming community, in the name of bringing people onto this amazing game, in the name of more players and the future of DU: Please, pretty please shift to a purchase model instead of the monthly billing. I assure you, ALL of the friends I tried to get to play, including myself are scared off of this horrible model. To compensate, add a shop for skins and rare deco items like star citizen and others have it. Add the option to buy ships, etc. You will get the needed revenue by getting a flood of new players once you move away from the subscription model. New players, that, in turn will start purchasing skins and the likes from the shop. Hell, I would buy skins! Just please, get away from that trap, that horrible scarecrow of a subscription model. Cheers
  3. Hey, I just came onto the forums and I have to say this: I have done a tour of all the creative space games: star citizen, empyrion, space engineers, KSP, you name it, I've been there. DU is by far the most amazing, complex game out there. It is the best. In terms of multitude of things to do, the depth of building, etc. So in the name of the gaming community, in the name of me bringing people onto this amazing game, in the name of more players and the future of DU: I understand and respect your decision to make it a monthly billing model. But that decision was taken close to ten years ago! Please, pretty please shift to a purchase model instead of the monthly billing. I assure you, ALL of the friends I tried to get to play, including myself are scared off this horrible model. Add a shop for skins and rare deco items like star citizen and others have. Add the option to buy ships, etc. You will get the needed revenue by getting a flood of new players once you move away from the subscription model. Hell, I would buy skins. Just please, get away from that trap, that horrible scarecrow of a subscription model. Cheers
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