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reggamm

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Everything posted by reggamm

  1. Or maybe it 's better to do as with asteroids ? The scanned territory, after a day, is open to everyone. It does not need to be scanned by anyone again. Just on the map, already opened hexes will display the amount of ore.
  2. This is not just an addition, it is a technical progress that should be. In your opinion, is it normal to repair with your hands in 15 minutes, and to repair with advanced technology in a day, albeit with amenities? Logically, it should be the other way around, or at least the same amount of time. There will be plenty of moments in the game when you repair everything with your own hands. Repairing a ship with a module in the PVP zone is nonsense, it's faster to fix it with your hands. No one will take extra weight with them into battle in the form of a repair module, spare parts, voxels, or drive a separate ship just for the sake of it and wait 15 minutes standing still in a combat zone. Or do you think that the wrecked ship will move to a safe place nearby by itself? Nothing prevents you from creating different rules for the safe zone and for the PVP zone. For example, a delay in repairs after an attack. But in the pve zone, why such time delays? Especially for dismantling the structure, when you just need to put everything in a container. When you build something, rebuild, move, working with snapshots helps to roll back changes or disassemble an unsuccessful option. There is no question about warp beacons. The day of waiting is fully justified.
  3. With all due respect to the developers and the huge work done in DU, it seems that you yourself did not play the game as a regular user, but only in developer mode, in which all tasks are instantly completed. Why does the repair or dismantling of the structure through the maintenance unit take too much time? It would be enough to spend 15 minutes on the L core. It's not too fast and not too long, because if we want to disassemble or repair something, then we want to do it now, not in a day. Why is it not possible to disassemble several selected elements in a container at once? The choice of the default container for schematics should be moved to the building mode and to the advanced category (this is a wish). Please don't make the game boring. You are adding a tool to the game that is inconvenient to use. Is it really so difficult to foresee its effectiveness and relevance? A common container for schematics had to be made immediately, with the appearance of schematics in the game. Repair by scrap through the repair unit should also be in the game from the moment of the appearance of this very repair module and not replacing an element with an element. And even now, having made such an update, it's faster to do everything with your hands and not with this auxiliary tool. Maybe I'm being too picky, but I wonder what other players think about this.
  4. Why do we need 5 types of space fuel at all? It would make sense if the fuel had different weights. What is important for PVP. Or it differed in consumption per liters per hour. If the weight is the same and the consumption is the same, it is enough that the fuel is made from different components. Alternatively, you can add a distillation method from one to another to the production. Today there are no advantages from different types of fuel in the game.
  5. I support, such a section is needed. But it is also necessary to involve as many players as possible in the discussion, otherwise it seems that your offer is needed only by you. And the developers won't do anything just for you. Obviously, there is a big problem with online right now.
  6. Even if the developers do not read the forum, I will still share my small wishes for improving the gameplay. Corporate wallet. For legates in the corporation, give the option of installing a default wallet. So that all operations, purchases in the market, and payment for missions come from the corporation's wallet and rewards are also placed in the default wallet of the corporation. Grouping elements I'm sure this has been written about many times, but still add to the game the ability to combine objects into groups for their movement, rotation, reflection in construction mode. Vertex editor While working with the vertex editor, make the adjacent voxels translucent. And the one with which the direct work takes place is tinted with a different color. In the building mode, in the selected area, it is possible to replace certain voxels with others, and not as it is now. It would be nice to have the possibility of such a replacement in the entire structure at once, and not just when deploying from a bluprint. This would facilitate the work of repainting the structure. Add the ability to hide the vertical grid of territories, but leave the boundaries of territories on the minimap. Calibration of miners. 2 calibration buttons. The first one is like today, with all the animations and emissions of ore to the surface. The second is quick. I pressed and according to the talents it was calibrated by 50% and by 25% if calibration is through a surrogate. let it be a one-click calibration.
  7. As strange as it may sound, immortality makes this game lifeless. There is not enough survival mode. Production and storage of products. Oxygen is used both for growing food and for breathing. Refueling the power suit. An external environment that can kill. Game bots. Even decorative items could be useful. For example, storage cabinets. Portable flowerbeds for growing a small amount of food on the ship. It is beautiful for interior decoration and practical. And many more similar little things would give the game life.
  8. As strange as it may sound, immortality makes this game lifeless. There is not enough survival mode. Production and storage of products. Oxygen is used both for growing food and for breathing. Refueling the power suit. An external environment that can kill. Game bots. Even decorative items could be useful. For example, storage cabinets. Portable flowerbeds for growing a small amount of food on the ship. It is beautiful for interior decoration and practical. And many more similar little things would give the game life.
  9. Do you believe misleading is not fraud? let's assume this is so. But I personally have heard many times from other people that they accidentally fell for this trick. This is especially true for beginners. I don't understand why the market is anonymous, let everyone sell goods from himself or his corporation. That would be fair. Whitelists and blacklists are also useful. And in order to have fewer such errors, it is enough to enter a delay of 1 minute to cancel the operation.
  10. Not a bad idea. The core makes plasma extraction with the least effort. The ability to make is also interesting, but I would add the ability to find plasma or high-level items at points of interest that drop out randomly in dangerous space, this will add meaning to look for abandoned objects that few people need now. For large corporations, this will not provide interest, but for small ones it will.
  11. Two statements and both are wrong. I know better what I need and in what quantity.
  12. You don't have to think that everyone should play the way you want. This game is not about PVP, no matter how much I would like it. PVP in DU is for a big fan, that's why not so many people participate in it. And even if someone is ready to give up everything, work, family, (I'm exaggerating, of course) and not sleep at night to fight for plasma, this is his personal business. This does not mean that other players should do the same. For you, plasma is the pinnacle of progress in the game. For me, this is just one of the tools for a comfortable long-term gameplay, no matter what I do in the game, and there is a lot to do here. Resource extraction is only a small part. And I don't need plasma. I need warp beacons. If you think that plasma is the only thing that makes a PVP game, I can assure you this is the most depressing incentive.
  13. Most people play in different time zones, speak different languages. Everyone has a different amount of free time to play. Join some kind of coalition? that's if you're accepted. Even if they accept or there are 50 or more players, how much plasma will you be able to get until you are thrown off and who will share the loot? So in words, everything is simple, but in fact, if you don't have a group of people commensurate in number with the ability to protect what you get when you need it, all this will not give anything and will not close the needs. I understand that there are players here who are only for the sake of PVP, but there are also a huge part of people who are mostly PVE, and PVP is only occasionally for the sake of variety.
  14. Then this post is not for you. If you don't need a warp beacon, it doesn't mean that other players don't need it. I make a lot of flights, there are bases on all planets and orbits, I calibrate miners, take and complete missions that are transported by other players. And every time I have to return to my base 2.5 - 3 sous. It seems not far, but it's 10 - 15 minutes of time. And there can be 5-6 such flights in an evening. A warp beacon is a natural technology for a space game, and in DU, they made a super value out of a warp beacon. Even if there is no plasma in production, this technology is expensive in itself in terms of quantum, resources and production time.
  15. Dear developers of the Dual Universe game! What do you think about the resources that are owned by the two largest corporations? Are there any plans to add a drop of justice for the rest of the community, which also needs rare resources? In particular, we are talking about plasma and the inability to build a warp beacon without this component. Or do you think that long flights add interest to the game? Add the possibility of obtaining rare resources in other ways, even if with great risk, or exclude this resource from the components of the construction of a warp beacon.
  16. Hi! In connection with the upcoming changes, I would like to be able to unfold a static or space structure from a drawing, and in addition to the boundaries of the object, see the entire mesh of the core in the drawing, the direction of the core at the time the drawing was saved and snapping this guide mesh to the mesh of another structure. What would be the possibility of precise positioning when assembling a structure consisting of several cores. Then it will be possible not only to disassemble a large structure of several cores, but also to assemble it with precision jewelry.
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