Hecticus
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Posts posted by Hecticus
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I don’t run missions so I can’t say exactly but they are saying their availability has decreased, like they aren’t getting missions that pay as high? I’ll try to get clarification
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My mates are telling me mission running has been nerfed too.
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2 hours ago, Captain Hills said:
I'd pay for a restore of my wiped belongings .. nice idea with the cash shop btw
You shouldn’t be bitter about the wipe. It was a much needed leveling pass and the main reason NQ hasn’t had to nerf regular gameplay features since the rel-
cash shop is the only thing that will save this game
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3 hours ago, Cobqlt said:
We saw what players do with illimited ressources: NOTHING.
The entire beta was a shitshow where people with billions of quantas and ressources cryied for nerf PVP and co, without creating something, just stack ressourcesUm. Did you ever visit the inner planets?
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I know a bunch of people who wanted purple voxels , lol. And it’s just lol. I know territory warfare is a much bigger deal. Also a lot more complicated so I’m not put out that we got purple voxels first.
Territory warfare is probably never going to happen. Either the game will die before they can develop it, or they will realize a builder sandbox and a decent pvp game don’t really happen in the same space. Right now pvp happens in a vacuum for the most part. I know it has a bunch of enthusiasts but they are way out there in pvp space. Besides mission runners and miners getting ganged by pirates. Pvp and the rest of the game seem to be air-gapped. They haven’t figured out how to bridge that gap, and they probably never will. If they could somehow turn on territory warfare right now, I think they would lose half the player base overnight, because when people who wanted nothing to do with pvp lose all the work they put into their base or factory, they will find something else to do. -
Number of times you’ve brought something up doesn’t indicate anything. I think most people know that the game is nowhere near being set up right for territory warfare. Purple voxels were a much smaller thing for sure, but as such they were also reasonable to implement. And there was no reason not to have them. There are lots of reasons territory warfare doesn’t go through.
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No one really levels up “beyond” T1 and T2 industry, tons of those ores are rolled into the higher tier assemblies. T3 and T4 prices showing healthy behavior is a sign that the owners higher tier tiles aren’t going to go bankrupt as you suggested; they are making their owners money, and feeding industry.
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Prices on T3 and T4 are trending up gradually. The end of the world
might have to be rescheduled.
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Available disk space? It is probably something client side. I play on a 10/100 connection without issue and as far as I know the hamster is still alive.
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On 11/6/2022 at 2:18 PM, Aaron Cain said:
last time i got the message i canot fetch as the ship is not On the surface
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It’s not the ship that must be in the surface, it’s the player. The wording is poor.
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Are the items you are trying to sell claimed for your org or something maybe ? I beat my head against the wall for 10 minutes the other day trying to paste claimed voxels.
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But this thread was about planets. There’s my argument for them. Alioth will not become a ghost town because of Feli.
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Oh, I’ve sunk a lot more than 15 hours into it. There are a bunch of people doing serious scanning out there and my point was that as limited as that ore is, once it’s all scanned that’s not an option anymore. Until more planets come out…
In the same amount of time I’ve spent scanning one planet this go round, (and I still don’t have everything I want there) I had locked down everything to build warp cells in beta. Daphne has a good point. - except: asteroids were a also a shit show last I checked, and there is no T3/4 surface ore
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Threads like this make me glad NQ doesn’t listen to us.
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38 minutes ago, Daphne Jones said:
As far as I can tell, T2 on planets is so rare that scanning is a waste of time anyway. Almost all of the high tier ore is coming from surface mining and asteroids, I think.
Erm. Yes. Precious little ore on the outer planets, that’s correct. hear that people? Not even worth scanning for. Thanks for pointing that out.
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Without more planets the scanning game is done. New players that come along will not be able to find anything but T1. Holding some of them back -while I doubt they intended this- allows newer players to get their bearings and learn about scanning before the vets have all the higher ore locked down.
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If the tag on the construct says [DRM] you cannot copy voxels from it to another construct unless you are its creator.
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I was actually responding the the last comments, complaining about mu production being op. (Hint: it isn’t). A little reading comprehension goes a long way zed. If you have a ton of alts you can abuse it, sure. I seriously doubt there enough people with 50 alts who wants to spend all their time charge spamming to make this a problem.
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I hear a lot of people who apparently want to restrict quanta to missions, and throttle mu production. I don’t think “The economy” is really your interest.
Before Demeter, there were loads of bajillionaires and tons of ore readily available in the ground, and the “economy” was fine. A newb could start digging holes in the ground and buy himself a decent ship in no time. The big shops were all open and thriving.
Everyone dumping their stockpiles AFTER Demeter is what killed the economy.
Subsequent crashes were caused by people quitting in droves, not “too much ore production.” In order to run a big MU farm and rake in tons of ore, you have to spend a lot of time and money up front, and a lot of upkeep timethereafter. It’s not free, and it takes a bunch of tedious maintenance, like anything else in this game.
tl;dr: step off my MUs and go back to whining about PVP.
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I have a pile of elements with dynamic properties stuck on them. After reading this, I went back and checked, nope. They all have dynamic properties, not finished lives. It is still definitely a thing.
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21 hours ago, ColonkinYT said:
The main advantage of STU in my eyes is that it doesn't erase the property in the tile when the subscription is inactive.
If I decide to leave or take a break, then it just won't disappear... (at least it was stated)
Are you sure about that? I know they said it wouldn’t be subject to pvp or taxes. A mate of mine said he saw gray boxes all over sanc during IAR.
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Wait what? Is there Limestone on Alioth now?
Change is Good
in General Discussions
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