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Ravenis

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Posts posted by Ravenis

  1. On 7/25/2022 at 4:32 PM, Ravenis said:

    Quality settings would be nice at some point.
    Currently it is making some elements very blurry and textures on them are looking like 90' quality voodoo level.
    Could be also DU's current way to handle texture filtering and DLSS is just making blurry effect worse.

    -Rav


    You added and fixed all these problems!
    -I use balanced setting on DLSS like always in games, Quality setting drops FPS quite a lot, and quality improvement compared to balanced is almost undetectable.
    -Also performance setting works nicely.
    -Ultra performance does what name says, sacrifices filtering quality to improve FPS. Causes some shaky effect to element textures especially. 

    GJ

  2. I'm quite new in DU circles, but impression about NQ I have had from start is that they are like too important to be part of conversations on discord for example, or here mostly too.
    They just let rumors and tales to live without cutting wings right away( it would need one short post) but no. 

     

    43 minutes ago, blundertwink said:

    I mean, I guess they can run it like a playground if they want.

    That would explain a thing or two about why they don't seem able to run it like a business... ;) 

     

    MMO can be ran like business (WOW for example) but when dev team is part of the community its highly beneficial for both parties.
    Devs get feedback and players are feeling they are heard and even cared about. That is how players stay.

    I can't see any intelligent reason to cut whole Dev team from players, talking on discord just would help all. Why not hire like Carter to be community manager or something. Or someone else who have showed their value there.

    But I have asked this question on feedback 3 times already, and I still don't know answer to question Why.

    P.S There is not much else than Why's left, hope they answer even some of them soon. 

    rav.png
    -Rav

  3. 6 hours ago, Jake Arver said:

    Blaze has been blocked from accessing the forums for some time now by NQ. I had a talk with him on Discord and basically NQ has ignored his appeal emails and he has no intention to commit to being "a good boy" which he is required to agree to regain access otherwise. So, unless NQ let's him back in, he's gone.

    Apparently, NQ considers him toxic, unconstructive and unhelpful towards others. He certainly can be blunt at times, but if NQ considers him unwanted, I can see quite a few around here who are (far) worse. And I can find many very solid, constructive and reasonable pieces of feedback, great ideas, supportive responses and helpful comments from him here..

     

    But hey.. it's NQ's playground so if they want to be selective in who can or can't be a certain way, that is for them to decide... I guess..

     

    Really?! 
    Being blunt is not bannable behavior. 
    Like 30% of DU players are blunt and crumpy old men. This is/was case on EvE too.
    Very rude behavior from them...

    And that ignore part is so NQ.
    I have appealed like 3 times to assign some active NQ staff member in to Discord server.
    Or even someone active who is directly in contact with devs. They could even hire someone from Discord.
    And I got always same stupid robot answer: "We have greatly improved Discord interaction".
    Bullshit, there is like once a month some dev/staff members saying something what doesn't help anything or just speculating possible scenarios to happen. Talking like real politicians, much talk and still saying nothing.

    I'm on my fellow countrymen same scale and same ambition space building game's Discord server.
    Devs are interacting directly with their community like every second.
    Atmosphere is totally different there, and they really listen their players.

    SB was launched way too early, but they are very busy bees and content is coming together fast.
    And that is because they do and change game a lot by community feedback.

    But this grunting is pointless, they wont read or listen any of this shit we type here anyway.

    TBH I saw so much potential in this game but unfortunately devs are just driving ppl off by their behavior.
     

    And I'm pretty much losing hope about this game too.

    -Rav

  4. On 4/25/2021 at 8:56 AM, rothbardian said:

    The hardest thing to explain is the glaringly evident which everybody has decided not to see. The truth of metaverse is not for all Noveans but only for those who seek it. Novean who reject the responsibility of thought and reason can only exist as parasites on the thinking of others. The most depraved type of Novean being is the Novean without a purpose.

     

     

     

    I found the truth!
    And it was full of:
    no content and absence of a decisions... it was a real downer :(

    latest?cb=20100626042245

    -Rav

  5. On 8/6/2022 at 9:27 AM, Mncdk1 said:

    @Ravenis Thanks. I couldn't find anything named super sampling in Nvidia CP, but I don't have any of the DSR settings enabled.

    I've since  played around with the settings a little bit, and it seems that lowering the how many cores are used for voxel rendering gave me more headroom for DLSS to give an uplift. (which doesn't make a lot of sense to me, since it should be using the GPU?! Oh well.) I still turn it off, because it gives me tons of crashes every day, but at least it works a little better when the client isn't busy crashing.

     

    I could have worded parts of my first reply poorly though. I wasn't only seeing 5-10 fps, but only a 5-10 fps uplift. With fewer threads assigned to voxel rendering, I can see bigger uplifts. Like if I just look up at an empty sky, I can get double the FPS.

     

    NQ please fix the crashing. At least acknowledge that you're aware of it happening, and is working on it.


    Oh yeah, sorry forgot all about that core setting :P
    But logic behind lowering causing better performance is what i call processor throttling(dont know official word for it) when all cores are at 100% usage for example, there is no room for process anything else. so keeping some of them free allows stuff at least do something and not just halt compeletely. It probably lowers max possible performance but it wont do total freezes and shit. I have it at 4-6 (8 cores).

  6. @blazemonger I feel you, my only income ingame is what i get from LUA scripts, and i have been idling and not selling anything because i don't know for sure what will happen on release, WIPE? or NO WIPE, maybe semi WIPE?, if they wipe quantas, then i get nothing for selling scripts now and buyer still have a script.

    Frustration is now what i get even by logging in the game, and i haven't logged in a week now.

    I have decent PvP suite HUD, and there is ppl willing to buy it, but its on hold, until i know and i have been waiting for like 2 months now, so paying sub is getting more and more appealing to pay.

    I have been playing No Man's Sky meanwhile, and im quite impressed by that game, universe is very alive, random events all around, its generating content when you play, and there is somekind of HUB now where all online players can go, group, do missions, explore or just hang around together.
    Also you can play it in VR too which turns immersion knob even more on. I have Oculus S and game feels great.
    Hello Games progress with NMS has been absolutely amazing compared to NQ's with DU.

    When i logged in DU last time, i felt there is nothing there....anywhere, just dead. We really need more content.

    I'm not leaving DU yet, but months with paying for nothing is starting to getting old...

    -Rav

  7. On 7/29/2022 at 10:48 PM, Mncdk1 said:

    I wish I saw the same results as some of you guys. I get maybe 5 fps when I turned on DLSS. 10 on a good day.

    5800x, 3070, 64GB. I go from mid-40 to about 50. A bit more more empty areas.

     

    I recommend to check Nvidia control panel and global settings, maybe you have Super Sampling on and maybe maxed, or DSR even, that is real performance eater.
     

     

    On 7/29/2022 at 10:48 PM, Mncdk1 said:

    I have been experiencing that for about 2½ weeks, even without DLSS, so it seems unrelated. Must be some dynamic LOD that's not working properly, because I'm also seeing it in areas that are not very densely populated.

    Yeah, i think it came with the Mercury update. Must be they lowered LOD distance too much or something. Well i hope they make setting for that too at launch or before.

     

    One option to try is to disable DLSS and try to boost performance with general image scaling for GPU, easiest way to do this is to use Nvidia Experience or Nvidia Control panel and enable scaling there, this is very good way to improve the FPS, and quality hit is almost undetectable. Again, worth of shot.

    DLSS is doing the same thing but with full hardware support and would be odd if this image scaling method is better solution. But you never know...

    Nvidia Experience
    d7807979c069552a8777941546d25ae2.png


    Nvidia Control Panel

    47aa2b82db6d5dc87f4dd53b2554640e.png

    -Rav

  8. I have no problems with it, you can tune a lot on Nvidia Control panel, there is many settings for aliasing and other performance/quality settings. Crashing issue ofc can be unrelated to any of these, but worth of shot.

  9. Quality settings would be nice at some point.
    Currently it is making some elements very blurry and textures on them are looking like 90' quality voodoo level.
    Could be also DU's current way to handle texture filtering and DLSS is just making blurry effect worse.

    -Rav

  10. Thanks for making support for DLSS, it has been working great and pretty much doubled my FPS on Ultra settings.

    I had about 35 FPS without it on Ultra, and after enabling DLSS, it's around 60, these are without any OC on GPU.

    My specs:

    AMD Ryzen 7 3700X
    RTX 2060 6GB VRAM (Very first models)
    RAM 16,0 GB DDR 4
    SSD
    WIN 11

    -Rav
     

  11. EvE Online started this path after koreans bought it, slowly making new players road more harder and harder. Now that game is forcing everyone to join largest alliances to be able to do anything except free to play alpha clone stuff (which started after ownership chance too).

    This is the same thing and this is happening before game is even released.

    And with these updates DU will be soon free to play game too selling in-game purchases.

  12. 3 hours ago, kulkija said:

    Is this stacked or legal?

    indy.JPG

    Industry elements are on the list, so that is probably illegal.

    Mullakin on pieni mutta tehokas tehas. niin tiä että noita romuja on välillä vaikee saada tungettua mihinkää :P
    Sorry about Finnish Part.

    Highlighting is surely most important part of the detection system.

     

    Note: I'm very badly color blinded and I can't see broken elements in repair mode for in example, even those are highlighted. So is there ETA for the color blind mode?
    ColorBlind.png.5b104d258102b22c4c3b801834cbd6de.png
    I can help with that mode too if needed, since my color blindness is not limited to just 2 colors or 3.

    -Rav

  13. Hello Noveans!

     

    Dual Universe Academy (DUA), is focusing to helping new players in DU and all players who seek knowledge about the game and/or some area of the game.

    DUA's idea is to provide help and guidance, in safe and troll free environment

     

    If you are interested to join, please hop in DUA Discord @ official link https://discord.gg/qQ49W64VAF or more memorable link https://discord.link/dua.

    There will be instructions how to join the org too. 

     

    DUA logo - 1200px-Orange_question_mark_svg.thumb.png.a3b61f292541b90c1f28ad534198b0ea.png and community page https://community.dualthegame.com/organization/14014/#tab-description

    Regards

    -Ravenis (Rav) - Founder and Super Legate of DUA

  14. Hi.

     

    I really like to fly my ships in 1st person view and not outside viewpoint. 1st person view is most certainly the view I get best touch to flying.
    But if you want to make armored ship and cover your core and chair, it is not possible, so I have an idea for that.

    What if there was some kind of camera or sensor unit what you can place outside of the ship and link it to the screen inside your bridge/control room?
    This way you can have Star Trek like bridge where you can have all crew positions and big screen what shows whatever camera view you want.

    Like this:

    screen1.jpg.7fc8e453e30fe99b05388e060ae2169f.jpg

    It would add an option for people who like to fly in 1st person/cockpit view and would also add some realism. 

    As far as I know, at the moment this is not possible with LUA either.

     

    Jean-Luc is asking what do you think?

    129243808_picardonbridge.jpg.176d892b2951477d8254bfb2a0566881.jpg

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