Jump to content

efchaos

Member
  • Posts

    6
  • Joined

  • Last visited

Everything posted by efchaos

  1. I would like to add that it is out of the question for me to return to mining the 6 million liters of each T1 and the almost 1 million of each T2 that it took me 18 months to acquire... Because it wouldn't be right to take them from me either. Wipe will be équivalent to unsubscribe for me And concerning the quanta acquired with the missions you have the logs!!!!! so remove quanta from his missions if you wish
  2. I loved my debut in DU I found it funny to have to pick up stones and go sell them with a speeder scraping the ground. But what we have already done once, we do not want to do again. And I won't find it fun to do it again. For me it will be a nightmare. I've been in the game for about 18 months ... when I started I met other players with big ships that made me dream and therefore move forward. But I was not jealous, nor envious of those already present before me!!! When I arrived on Alioth I installed myself ready for Alioth 13 because there was no place next to D6 and then D6 was nothing for me and yet I did not miss anything on the contrary there I had plenty of meganodes and not too much competition. I waited then one day I had my D6 ready tile because I was smart and patient. Because above all it allowed me to develop a larger factory. But I was not jealous, nor envious of those already present before me !!! with their great construction ... All this to tell you that wipe is not a good idea. No one wiped the world when you were born. You have made with this world. New players will too and we will have to help and welcome them, strangely we already do. Tell me if I'm wrong? With 3 billion quanta or a hundred million it's the same why limit myself? fairer why? because I had to adapt (not without complaining) to a free world where we craft everything without paying in a trade world (which made my fortune) parts that I didn't even make? Isn't it just because I spent hundreds of hours mining meganodes? Isn't it just because I've been paying my subscription for 18 months? So as we come back to earth with the subscription, I only have one life and it's too short to do things twice! I did not want to redo DU from the beginning because it will be without pleasure without discovery to try to regain what was taken from me so for me any form of wipe will be equivalent to canceling my subscription. This why? to hide a lack of renewal in the game? And after, the new ones who will arrive, those according to the old new players, what do we do ?we wipe the wipe in a loop? Why remove schematics? they are expensive so it takes playtime for the acquirers. This is the basis of MMOs "the long time"!! maybe simplify them (an object = a schematic)... And still it's not an idea because already adults can't understand that selling your ore is more profitable than selling manufactured items for less expensive than the ore in it. Why remove broke from elements? It was enough to place sanctuary and the markets in a non-collision zone and to drop the wreckage so that the less fortunate had solutions by recovering parts. But no, get out! because putting this in place when all the markets were lagging and skills were crashing was crashing our ships. So we grumbled why limit the number of cores which prevents the collection of ships? and so made the game work! It was enough to modify the Blueprint to spawn the chips in limited numbers on a platform of the player's tile as if he were taking his ship out of a garage and storing it (blueprint with the material) to take out another one from his collection. .. But no it is better to lose players !!! What could be better than a collection of ships to increase the interest of a game, trade, construction, exchange, manufacture of parts...!!! Possession of items a good way to retain players. Just a succession of bad choices that you at Novaquark have made !!! A Wipe will not weaken large organizations and you know it. They will "speedrun" the game and finally resume their place as before and all this will have been for nothing. Eventually even the most relentless and passionate players you will manage to make them leave !!! NO WAY FOR WIPE !!!! Nota : the worst is that you ruin my desire to play! so make up your mind !
  3. when I talk about a virtual garage, it's the same as being able to put your ship in your pocket.... so it doesn't take more resources than a blue print. it also has the advantage of being able to continue a personal collection of ships and therefore to make the trade of ships work by the creators. You can have thousands of ships but you spawn a limited number. it's just a "blue print" which also contains the parts of the ship.... you don't need a lot of resources for that.
  4. sadly back ! in shape and cared for I hope ...
  5. Hi All For future development I propose two ideas. On my tile I have a dozen ships that are useless ... why not create a virtual garage on his HQ tiles where we could store useless ships (like pocketable but in a virtual garage). We would spawn them when needed. I also, like many players, have 2 or 3 library voxel cores that could very well be in "Hide" mode when I'm not using it. Thinking Regards, efchaos
  6. Thanks for your last construction .... it is indeed time for you to leave ... despite that good luck to you http://dedi.c-prod.com/mega-merci.jpg @NQ what are you waiting for to delete the construction and wipe the account? that we also leave? do something!!!!!
×
×
  • Create New...