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UNIX101

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Posts posted by UNIX101

  1. Hello all!

     

    first off I am typing this on a phone so there might be a lot of errors. I apologize in advanced and hope that I don't butcher anything past the point of understanding.

     

    I've been a part of this community for only a few weeks and have done as much research about DU as possible and even the professional background of JC. Which, as an electrical engineer, is quite impressive.

     

    My point in this post is to essentially point out the elephant in the room. To me it's obvious that there is a current power stuggle between organizations and this is why content has been changing, which isn't a bad thing. But I think at this early stages of the game organizations are making large claims on services and things that organizations will provide without knowing the possibilities of the game. To anyone looking to join an organization I recommend you keep a level of skepticism. Without concrete evidence from Novaquark it's hard to say exactly how 'emergent' the game will be. This will play a huge role in how organizations operate and how many sectors they will be able to cover with personell they have.

     

    what are everyone's thoughts?

  2. Well the developers have said that even the ship displays will be fully scripted and laid out by the players, so thats what I mean by OS. You have a core system running a ship with the basics, and then plug in modules such as automation, multiple drone fighter control, auto turret controls, shield control systems etc...

     

    I think I see Where you are going. If there is a list function that will print all of the elements connected to a construct it could be possible to build a program that would allow users to select which element they want and where/how to display any information you may get from it. Other modules and functions could be included to assist users not interested in writing code but still wish to customize their constructs.

  3. Interesting, could probably use someone other than me who is good at central control systems and such for SilverLight Industries. If you want to know more you can click my sigs image or the org link down there as well

    Thanks for the reply ShadowLordAlpha, I will definitely check out your organization! In the meantime I've created an organization page of my own which I encourage you as well as others to inspect for yourself. The organization page gives a much more detailed profile about me as well as the type of services I wish to offer. You can find the organization page at https://community.dualthegame.com/organization/unix101#tab-description 

  4. Hi Unix101

     

    Welcome to Dual, i'm new here too. This game has me drooling over the possibilities.

     

    I've created an organization - Red Hat Systems, specifically for coders who wish push the scripting elements of Dual Universe to its limits. You may feel at home here.

     

    You're welcome to join if you'd like, more info is on the organizations page, feel free to ask any questions you may have. 

     

    PS. I'm glad you left Java off the list ;) Fuck Java. But hey, each to his own.

     

     

    I actually don't know Java, lol. I'm not focused in programming really. IRL I focus on Electronics Desgin which requires embedded systems programming so it's a little different. I'm used to communicating and interfacing with hardware peripherals like accelerometers, real time clocks, motor controllers, ect. So really I'd be looking at systems and process control for any constructs. I will definitely be checking out your organization.

     

    I'll be in touch,

     

    ~Unix 

  5. Hello everyone, bellow you will find a short resume of my skills and experience. Please contact me for any services or questions.

    Name: Unix101
    Age:    26
     

    Interests: math, computers, electronics, physics, chemistry, mechanics
    skills: networking, communication protocol, process control and automation, interfacing

    programming launguages: LUA, C/C++, python, MATLAB
    Games: Space Engineers, No Man's Sky, Minecraft (vanilla/tekkit/FTB)
     

    Projects: Central control and monitoring system of automated Buildcraft and Industrialcraft factories using Computercraft and OpenCCsensors. (http://imgur.com/a/ljb3P)

     

    **edit**

     

    I have recently added an organization page which gives more detail of my skills and nature of work I wish to provide in Duel Universe. You can find here at https://community.dualthegame.com/organization/unix101#tab-description

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