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JustKush

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Everything posted by JustKush

  1. This topic is too suggest core limit neatly so NQ can make adjustments. Format Core Limit Proposal: Reason: Ex: Core Limit Proposal: 100 Reason: shall be slightly increased due to demand
  2. Deckard...... we need atleast 50 slots..... atleast. instead of the pointless 120 talent points we get off of achivements what about a new constrcut slot or something of that manner. I think it would be a good way too limit players who dont need as much slots compared to those that doo. also would be cool if those slots could also be granted/revoked forming a economy of scale around construct cores.... IDK anything but 25, its not even enough to sustain the amount of charges you gave us last week. The changes are starting to make no sense and NQ is loosing touch with there community, like idek if yall play the game, if you did you would understand the frustation people are having and you would be able to voice our concerns correctly, but currently this is worse than what politicians do.
  3. NQ It would be smart to listen to your consumer base and take action against who ever put this into fruition.
  4. Player Contracts, understandably the mission system is an unintended mess but can be used in accordance with aphelia and orgs maybe, but contracts (private/public) litterallly make the world go around. It would encourage more innovation and micro economies too arise. along with truly giving players the option to do as they please. It would be cool if these contracts needed a player delegate (another player) to confirm/initiate the contract so in total 3 parties. 2 for the contract and 1 for the authentication. as if a contract isnt upheld, the 3rd party would be the judge. This system has been suggested through different methodologies for upwards of a year now, the mission system was not a great response, although it was contracts with heavy oversight and regulation Noveans want a more free/fair trade agreement between each other and not NQ. Fly safe, o7
  5. Imma just suggest this here because yea..... We need player contracts, understandably the mission system is an unintended mess but can be used in accordance with aphelia and orgs maybe, but contracts (private/public) litterallly make the world go around. It would encourage more innovation and micro economies too arise. along with truly giving players the option to do as they please. It would be cool if these contracts needed a player delegate (another player) to confirm/initiate the contract so in total 3 parties. 2 for the contract and 1 for the authentication. as if a contract isnt upheld, the 3rd party would be the judge. Just a suggestion from yours truley. Fly safe, o7
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