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Sku11face

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  1. Like
    Sku11face got a reaction from Frigidman in Salvaging - Nerfed as a casualty or by intention?   
    Salvaging was a great game mechanic, Without it I'm feeling at a loss of what to do, I don't like mining and PvP is scarce, #SaveSalavaging!
  2. Like
    Sku11face got a reaction from JohnnyTazer in Salvaging - Nerfed as a casualty or by intention?   
    Salvaging was a great game mechanic, Without it I'm feeling at a loss of what to do, I don't like mining and PvP is scarce, #SaveSalavaging!
  3. Like
    Sku11face got a reaction from Bobbylord in Salvaging - Nerfed as a casualty or by intention?   
    Salvaging was a great game mechanic, Without it I'm feeling at a loss of what to do, I don't like mining and PvP is scarce, #SaveSalavaging!
  4. Like
    Sku11face reacted to Billy_Boola in Salvaging - Nerfed as a casualty or by intention?   
    I think the 3 planet safe zone should just be safe from being shot at, a crashed ship should be claimable. But I like the idea of a compromise in the 3 planet safe zone, say a 2 hour hour window to reclaim then any one can attempt to salvage it.
  5. Like
    Sku11face reacted to JohnnyTazer in Salvaging - Nerfed as a casualty or by intention?   
    NQ likes to say that they want other ways for players to acquire wealth, and at the game without mining. Then they turn around and do something fucking stupid like this.  When is the coddling going to end?  
  6. Like
    Sku11face reacted to Brazenlibad in Salvaging - Nerfed as a casualty or by intention?   
    Agree. Cores should be safe on sanctuary,, nowhere else. Learn to fly or buy insurance. (note to self, start insurance company)
  7. Like
    Sku11face reacted to Culphy in Salvaging - Nerfed as a casualty or by intention?   
    completely agree. needs to go back to the way it use to be, they gave us basic salvaging then did this... they may as well of completely removed it now. just silly, back to mining i guess lol
  8. Like
    Sku11face reacted to Bobbylord in Salvaging - Nerfed as a casualty or by intention?   
    Hey everybody!
     
    This post is about the sad state of the "Scavenging" "Profession" in DU currently - resulting from the gimped status of salvaging gameplay. Even though not documented, salvaging gameplay changed drastically in the last few days/couple weeks. While we, the players exploring and salvaging crashed ships and left alone static cores, were able to make somewhat of a living from exploring and salvaging until about a couple weeks ago, now, with the undocumented and unannounced changes to salvaging gameplay, we are no longer able to sustain this lifestyle.
     
    Previously, when a gold digger on Lacobus overloaded their ship and crashed back down on the planet trying to make their way out of the atmosphere, we were able to benefit from that. We were able to find, locate and salvage the ship as well as reap in the rewards. Now though, there is neither a risk for ignorant players overloading their ships or carelessly flying and crashing into everything anymore. We cannot claim cores anymore that were destroyed (only in the sad, completely avoidable, tiny bit of pvp space we have left) - only cores that were abandoned by the owner by intention.
     
    Here's the story unfolding pieced together from the DU Discord (just search for salvaging and get an impression of the confusion and frustration due to these unannounced and undocumented changes) :
     








     
    Scavenging used to be a viable way of living. And a nice way to combine flying, exploring and making some money to pay for the fuel and upkeep. We are now forced into digging in mines underground instead of flying about and exploring this world you created for us to explore and conquer.
     
    I'd like to end this post with a proposal and at the same time ask for feedback from the fellow DU player base:
    Constructs which core get destroyed should be salvageable by anybody in general (on planets/moons and in space) - with the only exceptions being: On Sanctuary - cause it's the "safe zone" by definition and a place were no bad things should ever happen to you Within the wider "safe zone" (as announced by JC in recent interviews) - namely Alioth, Thades and Madis - but only on market tiles or your own/your org tiles - your destroyed construct should be salvageable by anybody on tiles of others (not yours or your orgs) and unclaimed tiles  
    There should be no need for the owner to abandon a destroyed core/construct in order to make it salvageable by others taking above proposal into account. This mechanic takes scavenging/salvaging out of the game as a "profession". It takes the primarily reason to play the game away from me and a whole lot of others.
     
    "Please fix" - as they say....
     
    Best regards - former scavenger,
    Bobbylord
     
     
     
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