Damn! and you were doing so well. But the truth is you really are making this up as you go along!
Ok so this is a deal breaker for me.
I have been reading chats in various Discords where the opinion seems to be that everyone knew nested orgs was illegal, these all being people with 5+ alts (I guess money in the bank for NQ but surely 10000 actual individual players is more healthy than 1000 players with 10 alts!) but anyway, I can't afford multiple accounts.
If something is not allowed - don't let it be done!
I have been playing since the game went public, building my Empire. When Schemagate happened, I was angry, but I took a deep breath and bought the schematics I could afford and have slowly built up again. To keep this going (and for future growth) along the way I have scanned for what are known as meganodes and saw that there was a way to afford these using nested Orgs. Great! I thought, I missed out on the 1q Warp Beacon Schematics but at least I can afford a few nodes to keep me going. I hate mining (I am physically uncomfortable when I pass the 3 hour mark mindlessly clicking a button) so I have a collection of nodes close that I can use to keep the machines running and that way it's manageable. When a node is done I keep the 'property', so that, when Mining machines arrive I can fully clean it out and therefore get maximum return on my investment. I have been greatly enjoying the game. I've made a nice base and just started building my Space Station in preparation for visiting the outer planets to search for new resources.
And then 'BAM' out of the blue, 'bend over Mark, it's time for another rogering'(verb VULGAR SLANG•BRITISH). Seriously guy's you can't do this to us again!
There is no mechanism for transferring ownership of tiles!
The blueprint system doesn't allow for precision placing so moving buildings involves demolishing and starting again!
There isn't even a way to see and interact with our Orgs and their assets (i.e. how many tiles/static/dynamic cores does ShaftedAgain Org own/ where are they/ what limit does their skills allow/ etc/ etc).
Guy's, the game is clunky as fuck! - but we keep playing because we see it has something, it could be great.
You really should spend a year sorting out the infrastructure and bugs!
So here's how you're going to fix this:
Increase the allowed Org number - I mean, in RL you can have as many companies as you want! 3 maybe? - get back to us with a proposal that reduces server cost or whatever the reason for this madness is and works for you.
You ask us which Org/Orgs we want to keep and you transfer all tiles, constructs and cash out of the others into that Org/Orgs.
Then going forward we have to pay increased costs and limit the amount we own adhering to new clearly defined limits.
If you want this game to succeed why do you do your utmost to drive us away?
And in future if you have a problem with something in the game that you designed and made refer to the detailed design documents that were produced ....Lol only joking!.....put it into the community to help come up with an answer - we all want it to succeed as much as you do!