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Kingstonian

Alpha Tester
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Posts posted by Kingstonian

  1. 4 minutes ago, Rhotan said:

    What we need NOW... is the repeal or lessening of the restriction from the keep the port in support directive. The game is way too buggy with people sitting in a controller seat and their ship encountering spontaneous combustion. Ships need to STOP upon disconnect, intentional or otherwise, until some of these bugs are fixed such as sticking thrusters, failed engines, etc... this usually caused by scripts or Lua. Let players file a ticket, with log files, when their ship instantly explodes... the CS team can review it to see if it happen or if someone is exploiting just to get a free repair. 

     

    While the lessening of t1 schematics are a good thing... that will help a lot of people, waiting to introduce different forms of revenue such as a 50k quanta bonus daily (ROTFLMAO) and some bots which people are exploiting through market code needs to be reinforced with some meaningful and decisive actions. 

     

    THe front line guys like NQ-Blacksun, NQ-Wokk, NQ-Gallion, and those wonderful folks that are out there taking the brunt of the beating from players should be able to use discretion and get these players back airborne when bugs caused by a shoddy patch cause them to lose their ships, time in creation and repair of those ships, loss of element lives, and even the anguish it causes. 

     

    BUT, AGAIN, relax the restriction on front line employees and let them keep folks in the air, repaired, and happy. When the programming gets revamped, optimized, and put forth in a manner that the bugs are near eliminated, ramp up the restrictions. 

     

    The DRM changes... voxel libraries... voxelmancy tools being put together and sold by a player as his niche has now suffered the DRM setback. People who own them cannot use them anymore. That is quantas they have rightfully spent to purchase a product created in game by a player. I do not expect this man or their org to fly to each and every house in the system and ask if they need rights, and neither should NQ. 

     

    The Dynamic Properties being locked on elements from screens of various sizes, to engines, to potted plants on constructs makes blueprints undeployable with any of these items, furthermore, it is making the items unusable in other constructs... the DRM on top of that affects placing an item from one construct to the next. Buy something from a player, well, you paid for it, but you can't get sick of it and tear it apart for elements. 

     

    Make cores repairable again with scrap. Until you have a solid system with little to no bugs, make them repairable. 

     

    Remember... it is your leadership that stands to be accountable and also an inspiration to players in the game. I speak of JC... your vision may not be the same vision as we all have. Do NOT force us to have to band together out of necessity. If the game is indeed meant to build empires, they start from small groups. 

     

    Two more things... to JC, be thankful I am not your boss. We would have had a really serious discussion after the .23 patch about your future. To the rest of the upper echelons, including JC, arrogance, if it applies (if you just got that 'hair on the back of your neck standing up' feeling this may mean you) and pride have slain many a great minds. The most convincing form of communication as to a buying option is word of mouth from someone who has had the experience. Make things happen, as I have listed above as some examples, or you all will be finding yourselves the talk of the town on Reddit and elsewhere. 

     

    Fetch, I do not understand why it was removed. The maneuver tool changes, could have been max elevation by planet. Exceed that, and ship fall down and go boom. STOP taking the "everybody is a cheater" attitude and punish those who are exploiting. Now, you can't fetch you ship, the GM's cannot teleport your ship, the SC are trying to dig out of the chaos of botched patches. 

     

    Watch that server counter... it should have been on a steady decline after the recent fiascos. TIs a shame to see such a potential being thrown away. Communications... engaging the players and giving them good (WORKING) content, moving towards that implementation, and executing the implementation of that content flawlessly or as close to flawless as possible... Communicate, move, shoot... three most important elements. unknown.png

     

    This is a shot of a fellows ship that he had JUST completed. He climbed in... and this happened. Put the support, back in the support with ports/repairs/ and assistance that means something to these folks. 

     

    IF you have heard us... get 'er done....

     

     

    This post started very well, and until i got down to the 2nd half and it became an attack on JC you had some real good suggestions, and another one after the rant.

    try to be less emotionally involved yeah, it's just a game. but some very good suggestions nonetheless.
     

  2. @NQ-Naunet

    Wading through all the opinions here must be hard work !! especially when many opinions ( Valid or not ) are written with toxicity and anger, rather than understanding and working with NQ through the changes ( More changes will come ! this is not the end of the road folks )

    Here is a list of some of the valid questions i have seen here so far for easier reading.

    *
    What do you consider a high prices scheme btw?

    *Sounds good but will you address the DRM issues? We need our voxel libraries back please?

    *When will schematic prices drop?

    *
    Recycling of un-restorable elements through a recycler that will take an element as input and grant a small amount of the schematics required components as output.
    How will this work ? 
    Will you need a specific tier recycler to recycle corresponding tiered elements ? 

    *
    Can you at least seed t1 schemas on all markets (or at least one per planet/moon) so people aren't stranded anymore?

    *can we have tools to communicate in the game ? We  can't leave a message to someone that is not connected, or even talk to someone that is not in our friend list or near us. It's the only MMO i know where the players can't really communicate in the gam
    e.

    * The number of times an element can be repaired before it is trash is not bad but poorly conceived idea that will force me to carry stock piles of parts with me everywhere. Can this please be modified so it can be repaired to full only so many times and degrades, maybe with color levels that we are already accustomed to?

    * The number of times an element can be repaired before it is trash is not bad but poorly conceived idea that will force me to carry stock piles of parts with me everywhere. Can this please be modified so it can be repaired to full only so many times and degrades, maybe with color levels that we are already accustomed to?


    Good luck ?

    • Recycling of un-restorable elements through a recycler that will take an element as input and grant a small amount of the schematics required components as output.

      How will this work ? 
      Will you need a specific tier recycler to recycle corresponding tiered elements ? 

       
  3. Well i see lots of negative reactions to the impending changes !!! , 

    However, i experience very few performance issues with lag or disconnects ( even around the markets & districts on Alioth ) so don't have any problems with the intended changes.

    we never miss used the manoeuvre tool in the first place, so no grievance there, waiting 3 mins to move a construct a further 50m isn't the end of the world ( time management ) and in the case of docking ships, players should be using their piloting skills for 95% of the task anyway. 

    I think the system of continued momentum from disconnect to connect is necessary for game emersion !! makes perfect sense to me, 
    ALT+F4 is an abuse imo,  i understand for those who suffer performance issues the frustration this would cause though.

  4. Hello Space travellers from Afar, 

    My name is SpaceBader inspired by the Great Douglas Bader RAF fighter pilot, who achieved amazing success in WW2 even after losing both of his legs in a flying accident. 
    a great testament that proves even in the worst times of age, with support, encouragement and the will to succeed impossible goals can be reached and conquered. 

    Arkadia - Arkadia is a multi cultural very diverse mature gaming guild with gamers from across globe playing many different MMO's together. 
    with over 1600 community members in our discord there is always someone playing something.
    our discord is managed by it's community with a number of different roles helping the community with tech issues, gaming help, and moderation if and when necessary ( extremely rare ) 
    our moderators and recruiters are volunteers and are always happy to help. being so diverse we also have many lead players/gamers that speak over a dozen different languages from across the globe. 

    We welcome anyone and everyone as long as they are team players with dedication, motivation and the drive to succeed and become the best. we pride ourselves on good communication and insist on a short and sweet meet and greet voice chat when new players join our discord to go other some gaming ethos we stand by. 
    These ethos's are things like:


    (1) good communication
    (2) respect for everyone regardless of sex or race or beliefs
    (3) fair play, we do not want cheats or exploiters within our ranks

    if you would like to know more about our DU goals and are interested in joining a relaxed but dedicated group of players please join our discord at :
     

    https://discord.gg/fV9y7VJ

    thank you for your time.

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