Jump to content

Xplosiv

Alpha Tester
  • Posts

    314
  • Joined

  • Last visited

Everything posted by Xplosiv

  1. I advise giving up hope on creating a new imperial organization. there are already 2 popular ones. we were once known as "the galactic empire" but have changed our ways. we would love it if you stop trying to divide the incoming imperial fans and join one of the existing groups. **edit if not, please join the talks that are in progress for forming an alliance between the major groups.
  2. well i just think, that not being able to crash your ship takes away from the fun of flying a ship. like in no mans sky, that was just dumb. -My favorite thing to fly is helicopters in GTA5, possibly the most fun i've ever had flying. chasing down people in their cars and blowing them up with the attack chopper. once i had blown up so many personal vehicles in a day, they booted me to the "dunce" games. so much fun.
  3. you better be able to at least hit objects and damage your ship, maybe not like SE and damage that specific part.
  4. so everyone seems to be in agreement, the site needs a revamp. maybe they will after the kickstarter
  5. Muahahahaha too bad my spy has already disabled your engines and planted the bomb..... but yeah no one has said, anything about ship crashing or towing come on!
  6. I suppose wheels would be a bit out dated in the universe. I guess if physics aren't a issue, then a hover cart/dolly will have to work. Lol IffyCougar my destroyers will have secondary control rooms!!! Plus you're gonna have to get close first since we are roleplaying in a way here it would be cool to come up with assembly lines. where the ship moves down a line as certain people build certain parts. Or in a hanger pilots only need to land in one certain spot, then the hanger crew could move that ship without getting in it.
  7. hehehe tractor beam and orbital bombardment. Use some sort of shock wave technology that shatters rock, then suck it all up via tractor beam.
  8. This might have come up already, ignore if so. I am wondering if you can crash your ship into the ground. I hope it is not like No Mans Sky, where you can not crash your ship. Takes all the skill and fun out of flying. Also wondering about crash physics. Somewhat realistic crash physics like space engineers hopefully. Anyone know if they are gonna have locking landing gear like Space Engineers? I was playing SE, built a small welding ship. Filled it to the brim..... it couldn't handle the weight and "sank" to the ground. I was unable to move it. I was able with a larger ship, to "tow" it by locking onto it with the landing gear. Than bring it back up to the base connector. I Hope things like this are possible in Dual Universe. I was hoping for there to be wheels in the game. I was thinking of making a small ship dolly/cart for hangers. I read in sombodys post that NQ confirmed no wheels. Maybe i can make one from the hovercraft items. But wheels would be able to take the weight, if physics like that are going to play a role in the game.
  9. @VioletBannana lol don't worry about it, wow i looked at that wrong when i google'd the radius. man that would be one long sketchy elevator ride.
  10. Captaintwerkmotor you're still trolling these kids on my post. I suggested killing the post but, no it continues on.
  11. hahahaha perfect, I'll take the green one!!!!
  12. Yes SOME, a small amount of a wide spectrum. The small amount of posts visible, made our leader try to always have one there. (Not defending what has occurred. We are currently going through a complete overhaul basically. )
  13. Yeah, heat before you get to the lava. I think the deepest mine we have now is 11 miles down. Only 11 miles lol through the 4000mile crust. Kinda would be cool if there was lava, that just destroys everything.
  14. Updated ***Still Wishing for changes to the community main page! Many more featured posts should be displayed. Each organization also limited to only 1 of their posts being publicly visible at a time.
  15. Just let my thread die here! No matter which way they want people to pay, i will be paying. the more i learn about this game the more i want it. the only thing i could think to complain about was the pay method. I prefer Buy to play but whatever. Kill this thread, it has served its purpose.
  16. @ CaptianTwerkMotor no no no not EVERYONE in the world can afford 15$ a month. that is a fact. i don't play any free games right now. I never said this game should be free, you are the one who is trolling here. I did say basically, getting a great game for free WOULD be great.
  17. @ Warden " While abstactly true, in times of reviews and let's plays anyone truly interested can relatively easily determine whether spending 15 / whether taking the plunge is worth it." Not everyone in the world can afford $15 a month to play that is incredibly not true. "
  18. @CaptainTwerkmotor "NQ ACTUALLY needs the 15 USD per player to cover the Cloud processing required and to make a profit in the end. now this makes more sense, something more justifiable. not just we want more money.
  19. not saying that it should be free, but to say paying would be better than free, lol come on
  20. "Monthly Subscription is way better than anything else." riiiight.... because getting a great game for free would suck. you people are fools.
  21. workshop now doubtful yeah. when i posted i didn't know they were only going to have one server.....
  22. Trolling? Do you see a rod in my hand¿ how about a 30$ game where the devs actually still work on the game after launch, like ARk: survival evolved. its amazing how much work is done, and content is added in that game. + its on steam and they add things in the game thats comes out of the workshop. they don't go monthly subs, because they know in a tight economy that scares away a lot of players.
×
×
  • Create New...