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Jager14

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  • Gender
    Male
  • Location:
    From Germany and USA
  • Interests
    Things that go Boom
    Things that go Zoom
    Things that do both

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  1. Long time since I've been on! Twerk has gotten big lol. Can confirm. Am pirate in most space games. Reputation sometimes means more than even money, cause it means you aren't a pussy pirate and actually kill things (I will admit that I only get lucky from time to time)
  2. No taxation without representation my good sir, I believe your tea is im the harbour as we speak
  3. I'm hoping it works this way more so, it's like how they program the player relative to the ship as a grid and not the world, making it possible to move about while underway (very important also, considering the potentially epic length of travel)
  4. Yeah, it'd have to be easier accessed. Maybe you build type of "labs" that generate he specific XP you want based on what materials or XP you put in?
  5. That's kinda what I was thinking, but tbh, I focused a lot more on ore and planet exploration when I was thinking about it lol maybe alien npc life (simple stuff like space deer)
  6. I want to be space captain cook
  7. Sure? That was just a hypothetical example, my first post pretty much sums it up though. It shouldn't be linear
  8. I was saying that alien ruins should be a bit rare to make them important, but not be a cornerstone of everything lol. Groups should still be able to do research without them lol they just provide a nice boost
  9. Well not tied to aliens either. I mean, if you're like a weapons researcher, using and testing your weapons specifically should help you research new stuff for example
  10. Lol a bit off topic though, the tech tree and info should br limited until we start exploring was my point
  11. Well I mean, Empyrion did it with gold
  12. I mean DU would be even better because the multiplayer is more fletched out AND it has an in depth, living universe waiting to be discovered lol
  13. Lol I realized that essentially, we're proposing a no man's sky type thing, but that's why they're doing it. It's a good idea
  14. Or being able to name planets or systems you discover (within reason lol). But also think of the stories that would be generated. Like that one time Adventurer Bob went to go find Iron on Planet Y and stumbled into a huge vein of gold or something, causing a literal gold rush lol (as an example). Or when Explorer Jane accidently discovered anti-matter while flying through a nebula or something lol. Being a good explorer should be dangerous and arduous, yes, but it should pay off, and have some mystery, like it did for our ancestors and today and probably in the future.
  15. Note: I mean sure, most historical discoveries have been accidents while searching for something specific. Most people go into the unknown with something somewhat specific in mind and a plan (not wandering around until you bump into something). But I want there to be a system that makes thise accidents a thing and makes them significant, you know? It gives the idea of a large universe life and meaning
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